Exemple #1
0
        public override void BeginSetup()
        {
            inObj   = new GameObjectInput(this);
            outVect = new Vector2Output(this);

            inputs.Add(inObj);
            outputs.Add(outVect);
        }
Exemple #2
0
        public override void BeginSetup()
        {
            pos = new Vector2Output(this);
            rot = new Vector3Output(this);
            vel = new Vector2Output(this);
            outputs.AddRange(new Output[] { pos, rot, vel });

            inp = new GameObjectInput(this);
            inputs.Add(inp);
        }