public Plane(Vect3 normal, Vect3 point) { Normal = normal; Distance = -normal.DotProduct(point); }
public Plane(Vect3 normal, Vect3 point) { Normal = normal; Distance = -normal.DotProduct(point); }
public Plane(Vect3 normal, Vect3 point) { Normal = normal; Distance = -normal.DotProduct(point); }
public Plane(Vect3 normal, Vect3 point) { Normal = normal; Distance = -normal.DotProduct(point); }