void ValidateAdmin()
    {
        var admin = PlayerList.Instance.GetAdmin(AdminId, AdminToken);

        if (admin == null)
        {
            return;
        }
        VariableViewer.RequestSendBook(BookID, SentByPlayer.GameObject);
    }
 public override IEnumerator Process()
 {
     //var livingHealthBehaviour = SentByPlayer.Script.GetComponent<LivingHealthBehaviour>();
     VariableViewer.RequestSendBook(BookID);
     yield return(null);
 }