void ValidateAdmin() { var admin = PlayerList.Instance.GetAdmin(AdminId, AdminToken); if (admin == null) { return; } VariableViewer.RequestSendBook(BookID, SentByPlayer.GameObject); }
public override IEnumerator Process() { //var livingHealthBehaviour = SentByPlayer.Script.GetComponent<LivingHealthBehaviour>(); VariableViewer.RequestSendBook(BookID); yield return(null); }