public override StepInput[] GetInputs(IOrchestrationComponent component) { //if (((EqualsRule)component).DataType StepInput input1 = new StepInput() { Name = "value1", SelectValuePathName = ((EqualsRule)component).VariableName }; VariableOrValueDataType var = ((EqualsRule)component).CompareTo; StepInput input2 = VVDTUtility.ConvertVariableOrValueDataTypeToInputMapping(var, "value2"); return(new StepInput[] { input1, input2 }); }
public static StepInput ConvertVariableOrValueDataTypeToInputMapping(VariableOrValueDataType var, string newVariableName) { StepInput result = new StepInput(); if (var != null) { if (var.IsFilledIn()) { if (var.IsConstant()) { result.MappingType = InputMappingType.Constant; result.Name = newVariableName; result.ConstantValue = var.DefaultValue.ToString(); return(result); } else { // It's probably a variable or a merge if (var.HasMergeData) { result.MappingType = InputMappingType.MergeText; result.ConstantValue = var.StringMerge.PreMergedData; result.Name = newVariableName; return(result); } else { // It's just a variable result.MappingType = InputMappingType.SelectValue; result.Name = newVariableName; result.SelectValuePathName = var.Variables[0].ToString(); return(result); } } } } return(null); }