Exemple #1
0
        protected VariableDef setParameter(NodeTag.DefaultObject node, string propertyType, string propertyName)
        {
            List <ParInfo> allPars = new List <ParInfo>();

            ((Nodes.Node)node.Behavior).GetAllPars(ref allPars);
            if (allPars.Count > 0)
            {
                string fullname = string.Format("{0} {1}", propertyType, propertyName);
                foreach (ParInfo p in allPars)
                {
                    if (p.ToString() == fullname)
                    {
                        VariableDef v = new VariableDef(p);
                        v.SetValue(p, VariableDef.kPar);
                        return(v);
                    }
                }
            }

            return(null);
        }
        protected VariableDef setParameter(NodeTag.DefaultObject node, string propertyType, string propertyName)
        {
            List<ParInfo> allPars = new List<ParInfo>();
            ((Nodes.Node)node.Behavior).GetAllPars(ref allPars);
            if (allPars.Count > 0)
            {
                string fullname = string.Format("{0} {1}", propertyType, propertyName);
                foreach (ParInfo p in allPars)
                {
                    if (p.ToString() == fullname)
                    {
                        VariableDef v = new VariableDef(p);
                        v.SetValue(p, VariableDef.kPar);
                        return v;
                    }
                }
            }

            return null;
        }
Exemple #3
0
        static public VariableDef setParameter(NodeTag.DefaultObject node, string propertyName)
        {
            Behaviac.Design.Nodes.Behavior behavior = node.Behavior as Behaviac.Design.Nodes.Behavior;

            string instance = Plugin.GetInstanceName(propertyName);

            if (!string.IsNullOrEmpty(instance))
            {
                propertyName = propertyName.Substring(instance.Length + 1, propertyName.Length - instance.Length - 1);
                VariableDef var = createVariable(behavior.AgentType, instance, propertyName);
                if (var != null)
                {
                    return(var);
                }
            }

            // Try to find the Par parameter with the name.
            List <ParInfo> allPars = new List <ParInfo>();

            ((Nodes.Node)behavior).GetAllPars(ref allPars);
            if (allPars.Count > 0)
            {
                foreach (ParInfo p in allPars)
                {
                    if (p.Name == propertyName
#if BEHAVIAC_NAMESPACE_FIX
                        || p.Name.EndsWith(propertyName)
#endif
                        )
                    {
                        VariableDef var = new VariableDef(p);
                        var.SetValue(p, VariableDef.kPar);
                        return(var);
                    }
                }
            }

            // Try to find the Agent property with the name.
            if (behavior != null && behavior.AgentType != null)
            {
                IList <PropertyDef> properties = behavior.AgentType.GetProperties();
                foreach (PropertyDef p in properties)
                {
                    if (p.Name == propertyName
#if BEHAVIAC_NAMESPACE_FIX
                        || p.Name.EndsWith(propertyName)
#endif
                        )
                    {
                        return(new VariableDef(p, VariableDef.kSelf));
                    }
                }
            }

            // Try to find the World property with the name.
            string instacneName = Plugin.GetClassName(propertyName);
            if (!string.IsNullOrEmpty(instacneName) && Plugin.GetInstanceAgentType(instacneName) != null)
            {
                IList <PropertyDef> properties = Plugin.GetInstanceAgentType(instacneName).GetProperties();
                foreach (PropertyDef p in properties)
                {
                    if (p.Name == propertyName
#if BEHAVIAC_NAMESPACE_FIX
                        || p.Name.EndsWith(propertyName)
#endif
                        )
                    {
                        return(new VariableDef(p, instacneName));
                    }
                }
            }

            return(null);
        }
        public static VariableDef setParameter(NodeTag.DefaultObject node, string propertyName)
        {
            Behaviac.Design.Nodes.Behavior behavior = node.Behavior as Behaviac.Design.Nodes.Behavior;

            string instance = Plugin.GetInstanceName(propertyName);
            if (!string.IsNullOrEmpty(instance))
            {
                propertyName = propertyName.Substring(instance.Length + 1, propertyName.Length - instance.Length - 1);
                VariableDef var = createVariable(behavior.AgentType, instance, propertyName);
                if (var != null)
                    return var;
            }

            // Try to find the Par parameter with the name.
            List<ParInfo> allPars = new List<ParInfo>();
            ((Nodes.Node)behavior).GetAllPars(ref allPars);
            if (allPars.Count > 0)
            {
                foreach (ParInfo p in allPars)
                {
                    if (p.Name == propertyName
            #if BEHAVIAC_NAMESPACE_FIX
                        || p.Name.EndsWith(propertyName)
            #endif
                        )
                    {
                        VariableDef var = new VariableDef(p);
                        var.SetValue(p, VariableDef.kPar);
                        return var;
                    }
                }
            }

            // Try to find the Agent property with the name.
            if (behavior != null && behavior.AgentType != null)
            {
                IList<PropertyDef> properties = behavior.AgentType.GetProperties();
                foreach (PropertyDef p in properties)
                {
                    if (p.Name == propertyName
            #if BEHAVIAC_NAMESPACE_FIX
                        || p.Name.EndsWith(propertyName)
            #endif
                        )
                        return new VariableDef(p, VariableDef.kSelf);
                }
            }

            // Try to find the World property with the name.
            string instacneName = Plugin.GetClassName(propertyName);
            if (!string.IsNullOrEmpty(instacneName) && Plugin.GetInstanceAgentType(instacneName) != null)
            {
                IList<PropertyDef> properties = Plugin.GetInstanceAgentType(instacneName).GetProperties();
                foreach (PropertyDef p in properties)
                {
                    if (p.Name == propertyName
            #if BEHAVIAC_NAMESPACE_FIX
                        || p.Name.EndsWith(propertyName)
            #endif
                        )
                        return new VariableDef(p, instacneName);
                }
            }

            return null;
        }