public static bool Execute(ClientInfo sender, List <string> arguments) { if (arguments.Count < 1) { ChatManager.Message(sender, "[FF3333]Tank [33FFFF]/ [FF3333]Soldier [33FFFF]/ [FF3333]Sniper [33FFFF]/ [FF3333]Medic "); return(false); } string className = arguments[0].Trim(); if (!ClassManager.ValidClasses.Contains(className)) { ChatManager.Message(sender, "[FF3333]Tank [33FFFF]/ [FF3333]Soldier [33FFFF]/ [FF3333]Sniper [33FFFF]/ [FF3333]Medic "); return(false); } VariableContainer.SetPlayerClass(sender.playerId, className); ChatManager.Message(sender, string.Format("[FF3333]Selected: [33FFFF]{0} ", className)); return(false); }