void Update() { // invoke events in the queue lock (_eventQueue) while (_eventQueue.Count > 0) { switch (_eventQueue.Dequeue()) { case EventRecord.Trigger: _triggerEvent.Invoke(); break; case EventRecord.GateOn: _gateOnEvent.Invoke(); break; case EventRecord.GateOff: _gateOffEvent.Invoke(); break; } } // value interpolation and invokation if (_eventType == EventType.Value) { _valueEvent.Invoke(_value.Step()); } #if UNITY_EDITOR // re-register the osc data callback if the address was changed if (_address != _registeredAddress) { OnDisable(); OnEnable(); } #endif }
void Update() { if (_eventType == EventType.Value) { _valueEvent.Invoke(_value.Step()); } }
void Update() { if (_eventType == EventType.Value) { _value.targetValue = _stateValues[_state]; _valueEvent.Invoke(_value.Step()); } }
void Update() { if (isPlaying) { time += Time.deltaTime * _speed; var v = _animations[_animationIndex].Evaluate(time); _valueEvent.Invoke(v); } }
private void OnValueChanged(bool minimumReached) { SetCurrencyText(); onValueChanged.Invoke(); if (minimumReached) { onMinimumReached.Invoke(); } }
void DoKnobUpdate(float inputValue) { const float threshold = 0.5f; if (_eventType == EventType.Value) { // update the target value for the interpolator _value.targetValue = BasicMath.Lerp(_outputValue0, _outputValue1, inputValue); // invoke the event in direct mode if (!_interpolator.enabled) { _valueEvent.Invoke(_value.Step()); } } else if (_lastInputValue < threshold && inputValue >= threshold) { if (_eventType == EventType.Trigger) { _triggerEvent.Invoke(); } else // EventType.Toggle { _toggleState ^= true; if (_toggleState) { _toggleOnEvent.Invoke(); } else { _toggleOffEvent.Invoke(); } } } _lastInputValue = inputValue; }
void Update() { if (_eventType == EventType.Trigger) { if (IsKeyDown) { _triggerEvent.Invoke(); } } else if (_eventType == EventType.Gate) { if (IsKeyDown) { _keyDownEvent.Invoke(); } else if (IsKeyUp) { _keyUpEvent.Invoke(); } } else if (_eventType == EventType.Toggle) { if (IsKeyDown) { _toggle ^= true; if (_toggle) { _toggleOnEvent.Invoke(); } else { _toggleOffEvent.Invoke(); } } } else // EventType.Value { if (IsKeyDown) { _value.targetValue = _onValue; } else if (IsKeyUp) { _value.targetValue = _offValue; } _valueEvent.Invoke(_value.Step()); } }
private void OnValueChanged() { if (hpBar != null) { hpBar.SetValue(currentValue); } onValueChanged.Invoke(); if (minimumReached) { CancelInvoke("isNoMoreUnderAttack"); isUnderAttack = false; onMinimumReached.Invoke(); if (hpBar != null) { hpBar.DisableBar(); hpBar = null; } } }
void NoteOn(MidiChannel channel, int note, float velocity) { if (!FilterNote(channel, note)) { return; } velocity = Mathf.Lerp(_velocityOffset, 1.0f, velocity); if (_eventType == EventType.Trigger) { _triggerEvent.Invoke(velocity); } else if (_eventType == EventType.Gate) { if (_voiceMode == VoiceMode.Mono && _lastNote != -1 && _lastNote != note) { _noteOffEvent.Invoke(_lastNote); } _noteOnEvent.Invoke(note, velocity); _lastNote = note; } else if (_eventType == EventType.Toggle) { _toggle ^= true; if (_toggle) { _toggleOnEvent.Invoke(); } else { _toggleOffEvent.Invoke(); } } else // EventType.Value { _value.targetValue = _onValue * velocity; } }
private void BtnHoKhau_Click(object sender, EventArgs e) { ValueEvent?.Invoke(congDanSelected); Close(); }
private void BtnPhieuTamVang_Click(object sender, EventArgs e) { ValueEvent?.Invoke(congDanSelected); Close(); }
void SendWithNoise(float input) { var n = _noise.Value01(0) * input * _noiseRate; _target.Invoke(input - n); }
public void Trigger() { _target.Invoke(_amplitude); _triggered = 1; }
private void BtnNhanKhau_Click(object sender, EventArgs e) { ValueEvent?.Invoke(hoKhauSelected); Close(); }
private void InvokeListeners(float t) { _onStep.Invoke(t); }