Exemple #1
0
 public void StartCannonState()
 {
     this.behaivourState        = ValkyrieBehaviourStateEnum.Cannon;
     this.cannonTimeCount       = 0;
     this.cannonFireCount       = 0;
     this.cannonChargeTimeCount = 0;
     this.ShootCannon();
 }
Exemple #2
0
 // Use this for initialization
 void Start()
 {
     this.name           = GameObjectNames.BossShip;
     this.behaivourState = ValkyrieBehaviourStateEnum.Arrival;
     this.stats          = this.GetComponent <Enemy>();
 }
Exemple #3
0
 public void StartTackleState()
 {
     this.behaivourState  = ValkyrieBehaviourStateEnum.Tackle;
     this.tackleTimeCount = 0;
 }
Exemple #4
0
 public void StartGatlinState()
 {
     this.behaivourState  = ValkyrieBehaviourStateEnum.Gatlin;
     this.gatlinFireCount = 0;
     this.gatlinTimeCount = 0;
 }