public VMesh(int indices, int vertices) { //Data = new VVertex3D(vertices); Indices = new uint[indices]; Vertices = new float[vertices * 3]; Norm = new float[vertices * 3]; UV = new float[vertices * 2]; Bi = new float[vertices * 3]; Tan = new float[vertices * 3]; Viz = new VVVBO(vertices, indices); NumVerts = vertices; }
public VMesh(int indices, int vertices) { Data = new VVertex3D(vertices); Indices = new uint[indices]; Viz = new VVVBO(vertices, indices); }