internal static float DrawText(Vector2 screenCoord, StringBuilder text, VRageMath.Color color, float scale)
 {
     return(MyRender.DebugFont.DrawString(
                screenCoord,
                color,
                text,
                scale));
 }
Exemple #2
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        internal static float DrawText(Vector2 screenCoord, StringBuilder text, VRageMath.Color color, float scale, MyGuiDrawAlignEnum align = MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_TOP)
        {
            var font = MyRender11.DebugFont;

            return(font.DrawString(
                       MyUtils.GetCoordAligned(screenCoord, font.MeasureString(text, scale), align),
                       color,
                       text,
                       scale));
        }