private VMDFormat.LightData ReadLightData() { VMDFormat.LightData result = new VMDFormat.LightData(); result.frame_no = binary_reader_.ReadUInt32(); result.rgb = ReadSinglesToColor(binary_reader_, 1); result.location = ReadSinglesToVector3(binary_reader_); return(result); }
private VMDFormat.LightData ReadLightData() { VMDFormat.LightData result = new VMDFormat.LightData(); result.flame_no = binary_reader_.ReadUInt32(); result.rgb = ReadSinglesToColor(binary_reader_, 1); result.location = ReadSinglesToVector3(binary_reader_); return result; }