Exemple #1
0
        public void MakeAnimated()
        {
            bool enabled = false;

            if (_flags.HasFlag(VIS0Flags.Enabled))
            {
                enabled = true;
            }

            _flags      = VIS0Flags.None;
            _entryCount = -1;
            EntryCount  = ((VIS0Node)_parent)._frameCount + 1;

            if (enabled)
            {
                for (int i = 0; i < _entryCount; i++)
                {
                    SetEntry(i, true);
                }
            }

            SignalPropertyChange();
        }