private void OnEnable() { transform.SetParent(parent, false); transform.localPosition = Vector3.zero; if (VHVRConfig.getQuickMenuFollowCam()) { //Camera Version Camera vrCam = CameraUtils.getCamera(CameraUtils.VR_CAMERA); transform.LookAt(vrCam.transform.position); } else { //Hand Version transform.localRotation = Quaternion.Euler(VHVRConfig.getQuickMenuAngle(), 0, -5); } transform.SetParent(Player.m_localPlayer.transform); transform.parent = null; offset = transform.position - Player.m_localPlayer.transform.position; }