public override void Update() { if (Width == 0 || Height == 0) { return; } if (!IsVisible) { return; } VG.vgLoadIdentity(); if (!mIsRealUpdate) { // copy image from mCache VG.vgSetPixels(X - 1, Y - 1, mCache, 0, 0, Width + 2, Height + 2); return; } mIsRealUpdate = false; VG.vgSeti(VGParamType.VG_MATRIX_MODE, (int)VGMatrixMode.VG_MATRIX_PATH_USER_TO_SURFACE); #region fill rect { var colStops = new float[25];// xRGBA VG.vgSetParameteri(mPaint, (int)VGPaintParamType.VG_PAINT_TYPE, (int)VGPaintType.VG_PAINT_TYPE_LINEAR_GRADIENT); if (State == ButtonState.Released) { colStops[0] = 0.0f; colStops[1] = 0x2c / 255f; colStops[2] = 0x2d / 255f; colStops[3] = 0x2f / 255f; colStops[4] = 1.0f; colStops[5] = 0.20f; colStops[6] = 0x34 / 255f; colStops[7] = 0x35 / 255f; colStops[8] = 0x37 / 255f; colStops[9] = 1.0f; colStops[10] = 0.80f; colStops[11] = 0x34 / 255f; colStops[12] = 0x35 / 255f; colStops[13] = 0x37 / 255f; colStops[14] = 1.0f; colStops[15] = 1.0f; colStops[16] = 0x43 / 255f; colStops[17] = 0x43 / 255f; colStops[18] = 0x47 / 255f; colStops[19] = 1.0f; } else { colStops[0] = 0.0f; colStops[1] = 0x47 / 255f; colStops[2] = 0x49 / 255f; colStops[3] = 0x4d / 255f; colStops[4] = 1.0f; colStops[5] = 0.20f; colStops[6] = 0x2e / 255f; colStops[7] = 0x30 / 255f; colStops[8] = 0x32 / 255f; colStops[9] = 1.0f; colStops[10] = 0.80f; colStops[11] = 0x2e / 255f; colStops[12] = 0x30 / 255f; colStops[13] = 0x32 / 255f; colStops[14] = 1.0f; colStops[15] = 1.0f; colStops[16] = 0x16 / 255f; colStops[17] = 0x19 / 255f; colStops[18] = 0x19 / 255f; colStops[19] = 1.0f; } VG.vgSetParameterfv(mPaint, (int)VGPaintParamType.VG_PAINT_LINEAR_GRADIENT, 4, new float[] { X, Y, X, Y + Height }); VG.vgSetParameterfv(mPaint, (int)VGPaintParamType.VG_PAINT_COLOR_RAMP_STOPS, 20, colStops); VG.vgSetPaint(mPaint, VGPaintMode.VG_FILL_PATH); VG.vgClearPath(mPath, VGPathCapabilities.VG_PATH_CAPABILITY_ALL); VG.vgSetf(VGParamType.VG_STROKE_LINE_WIDTH, 1.0f); VG.vgSeti(VGParamType.VG_STROKE_CAP_STYLE, (int)VGCapStyle.VG_CAP_BUTT); VG.vgSeti(VGParamType.VG_STROKE_JOIN_STYLE, (int)VGJoinStyle.VG_JOIN_BEVEL); VGU.vguRoundRect(mPath, X, Y, Width, Height, mRound, mRound); VG.vgDrawPath(mPath, VGPaintMode.VG_FILL_PATH); VG.vgFinish(); } #endregion #region draw line { VG.vgSetParameteri(mPaint, (int)VGPaintParamType.VG_PAINT_TYPE, (int)VGPaintType.VG_PAINT_TYPE_COLOR); var lineSize = 1.0f; if (State == ButtonState.Released) { VG.vgSetParameterfv(mPaint, (int)VGPaintParamType.VG_PAINT_COLOR, 4, new[] { 0x6b / 255f, 0x6c / 255f, 0x6c / 255f, 1.0f }); } else { lineSize = 3.0f; VG.vgSetParameterfv(mPaint, (int)VGPaintParamType.VG_PAINT_COLOR, 4, IsLock() ? new[] { 0xd9 / 255f, 0x11 / 255f, 0x07 / 255f, 1.0f } // red : new[] { 0x31 / 255f, 0xa3 / 255f, 0x1f / 255f, 1.0f }); // freen } VG.vgSetPaint(mPaint, VGPaintMode.VG_STROKE_PATH); VG.vgClearPath(mPath, VGPathCapabilities.VG_PATH_CAPABILITY_ALL); VG.vgSetf(VGParamType.VG_STROKE_LINE_WIDTH, lineSize); VG.vgSeti(VGParamType.VG_STROKE_CAP_STYLE, (int)VGCapStyle.VG_CAP_BUTT); VG.vgSeti(VGParamType.VG_STROKE_JOIN_STYLE, (int)VGJoinStyle.VG_JOIN_BEVEL); VGU.vguRoundRect(mPath, X + (lineSize / 2f), Y + (lineSize / 2f), Width - lineSize, Height - lineSize, mRound, mRound); VG.vgDrawPath(mPath, VGPaintMode.VG_STROKE_PATH); VG.vgFinish(); } #endregion base.Update(); // copy render image to cache VG.vgGetPixels(mCache, 0, 0, X - 1, Y - 1, Width + 2, Height + 2); }
public override void Update() { if (!IsVisible) { return; } if (Width == 0 || Height == 0) { return; } if (!mIsRealUpdate) { // copy image from mCache VG.vgSetPixels(X, Y, mCache, 0, 0, Width, Height); return; } mIsRealUpdate = false; VG.vgLoadIdentity(); VG.vgSeti(VGParamType.VG_MATRIX_MODE, (int)VGMatrixMode.VG_MATRIX_PATH_USER_TO_SURFACE); #region draw line { VG.vgSetParameteri(mPaint, (int)VGPaintParamType.VG_PAINT_TYPE, (int)VGPaintType.VG_PAINT_TYPE_COLOR); float lineSize; if (!mActivated) { VG.vgSetParameterfv(mPaint, (int)VGPaintParamType.VG_PAINT_COLOR, 4, ParentWindow.Background.Value); lineSize = 10.0f; } else { VG.vgSetParameterfv(mPaint, (int)VGPaintParamType.VG_PAINT_COLOR, 4, new[] { 0xe0 / 255f, 0x8f / 255f, 0x1e / 255f, 1.0f }); lineSize = 2.0f; } VG.vgSetPaint(mPaint, VGPaintMode.VG_STROKE_PATH); VG.vgClearPath(mPath, VGPathCapabilities.VG_PATH_CAPABILITY_ALL); VG.vgSetf(VGParamType.VG_STROKE_LINE_WIDTH, lineSize); VG.vgSeti(VGParamType.VG_STROKE_CAP_STYLE, (int)VGCapStyle.VG_CAP_BUTT); VG.vgSeti(VGParamType.VG_STROKE_JOIN_STYLE, (int)VGJoinStyle.VG_JOIN_BEVEL); VGU.vguRoundRect(mPath, X + (lineSize / 2f), Y + (lineSize / 2f), Width - lineSize, Height - lineSize, mRound, mRound); VG.vgDrawPath(mPath, VGPaintMode.VG_STROKE_PATH); VG.vgFinish(); } #endregion #region fill rect { var colStops = new float[25];// xRGBA VG.vgSetParameteri(mPaint, (int)VGPaintParamType.VG_PAINT_TYPE, (int)VGPaintType.VG_PAINT_TYPE_LINEAR_GRADIENT); if (!mActivated) { colStops[0] = 0.0f; colStops[1] = 0xb3 / 255f; colStops[2] = 0xb4 / 255f; colStops[3] = 0xb5 / 255f; colStops[4] = 1.0f; colStops[5] = 0.20f; colStops[6] = 0xb3 / 255f; colStops[7] = 0xb4 / 255f; colStops[8] = 0xb5 / 255f; colStops[9] = 1.0f; colStops[10] = 0.80f; colStops[11] = 0x8a / 255f; colStops[12] = 0x8b / 255f; colStops[13] = 0x8c / 255f; colStops[14] = 1.0f; colStops[15] = 1.0f; colStops[16] = 0x8a / 255f; colStops[17] = 0x8b / 255f; colStops[18] = 0x8c / 255f; colStops[19] = 1.0f; } else { colStops[0] = 0.0f; colStops[1] = 0xef / 255f; colStops[2] = 0xf0 / 255f; colStops[3] = 0xf0 / 255f; colStops[4] = 1.0f; colStops[5] = 0.20f; colStops[6] = 0xef / 255f; colStops[7] = 0xf0 / 255f; colStops[8] = 0xf0 / 255f; colStops[9] = 1.0f; colStops[10] = 0.80f; colStops[11] = 0xb6 / 255f; colStops[12] = 0xb6 / 255f; colStops[13] = 0xb6 / 255f; colStops[14] = 1.0f; colStops[15] = 1.0f; colStops[16] = 0xb6 / 255f; colStops[17] = 0xb6 / 255f; colStops[18] = 0xb6 / 255f; colStops[19] = 1.0f; } VG.vgSetParameterfv(mPaint, (int)VGPaintParamType.VG_PAINT_LINEAR_GRADIENT, 4, new float[] { X, Y + Height, X, Y }); VG.vgSetParameterfv(mPaint, (int)VGPaintParamType.VG_PAINT_COLOR_RAMP_STOPS, 20, colStops); VG.vgSetPaint(mPaint, VGPaintMode.VG_FILL_PATH); VG.vgClearPath(mPath, VGPathCapabilities.VG_PATH_CAPABILITY_ALL); VG.vgSetf(VGParamType.VG_STROKE_LINE_WIDTH, 1.0f); VG.vgSeti(VGParamType.VG_STROKE_CAP_STYLE, (int)VGCapStyle.VG_CAP_BUTT); VG.vgSeti(VGParamType.VG_STROKE_JOIN_STYLE, (int)VGJoinStyle.VG_JOIN_BEVEL); var lineSize = 10.0f; VGU.vguRoundRect(mPath, X + (lineSize / 2f), Y + (lineSize / 2f), Width - lineSize, Height - lineSize, mRound, mRound); //VGU.vguRoundRect(mPath, X, Y, Width, Height, mRound, mRound); VG.vgDrawPath(mPath, VGPaintMode.VG_FILL_PATH); VG.vgFinish(); } #endregion base.Update(); // copy render image to cache VG.vgGetPixels(mCache, 0, 0, X, Y, Width, Height); }