public async Task NoServerMutex() { var pipeName = Guid.NewGuid().ToString(); var exitCode = await VBCSCompiler.RunShutdownAsync(pipeName, waitForProcess : false).ConfigureAwait(false); Assert.Equal(CommonCompiler.Succeeded, exitCode); }
public async Task Standard() { using (var serverData = ServerUtil.CreateServer()) { // Make sure the server is listening for this particular test. await serverData.ListenTask; var exitCode = await VBCSCompiler.RunShutdownAsync(serverData.PipeName, waitForProcess : false).ConfigureAwait(false); Assert.Equal(CommonCompiler.Succeeded, exitCode); await serverData.Verify(connections : 1, completed : 1); } }
public async Task ServerShutdownsDuringProcessing() { using (var readyMre = new ManualResetEvent(initialState: false)) using (var doneMre = new ManualResetEvent(initialState: false)) { var pipeName = Guid.NewGuid().ToString(); var mutexName = BuildProtocolConstants.GetServerMutexName(pipeName); bool created = false; bool connected = false; var thread = new Thread(() => { using (var stream = new NamedPipeServerStream(pipeName)) { var mutex = new Mutex(initiallyOwned: true, name: mutexName, createdNew: out created); readyMre.Set(); stream.WaitForConnection(); connected = true; // Client is waiting for a response. Close the mutex now. Then close the connection // so the client gets an error. mutex.ReleaseMutex(); mutex.Dispose(); stream.Close(); doneMre.WaitOne(); } }); // Block until the mutex and named pipe is setup. thread.Start(); readyMre.WaitOne(); var exitCode = await VBCSCompiler.RunShutdownAsync(pipeName, waitForProcess : false); // Let the fake server exit. doneMre.Set(); thread.Join(); Assert.Equal(CommonCompiler.Succeeded, exitCode); Assert.True(connected); Assert.True(created); } }
public async Task NoServerConnection() { using (var readyMre = new ManualResetEvent(initialState: false)) using (var doneMre = new ManualResetEvent(initialState: false)) { var pipeName = Guid.NewGuid().ToString(); var mutexName = BuildProtocolConstants.GetServerMutexName(pipeName); bool created = false; bool connected = false; var thread = new Thread(() => { using (var mutex = new Mutex(initiallyOwned: true, name: mutexName, createdNew: out created)) using (var stream = new NamedPipeServerStream(pipeName)) { readyMre.Set(); // Get a client connection and then immediately close it. Don't give any response. stream.WaitForConnection(); connected = true; stream.Close(); doneMre.WaitOne(); mutex.ReleaseMutex(); } }); // Block until the mutex and named pipe is setup. thread.Start(); readyMre.WaitOne(); var exitCode = await VBCSCompiler.RunShutdownAsync(pipeName, waitForProcess : false); // Let the fake server exit. doneMre.Set(); thread.Join(); Assert.Equal(CommonCompiler.Failed, exitCode); Assert.True(connected); Assert.True(created); } }