public MusicPlaybackTrack(long id, long sourceId, Utils.MusicUtils.SourceTypeId sourceType, int sourcePos) { Id = id; SourceId = sourceId; SourceType = sourceType; SourcePos = sourcePos; }
public MusicPlaybackTrack(Parcel parcel) { Id = parcel.ReadLong(); SourceId = parcel.ReadLong(); SourceType = (Utils.MusicUtils.SourceTypeId)parcel.ReadInt(); SourcePos = parcel.ReadInt(); }
public static void PlayAll(Context context, long[] list, int position, long sourceId, Utils.MusicUtils.SourceTypeId sourceType, bool forceShuffle) { if (list == null || list.Length == 0 || Service == null) { return; } try { if (forceShuffle) { Service.SetShuffleMode(MusicService.SHUFFLE_NORMAL); } long currentId = Service.GetAudioId(); int currentQueuePosition = GetQueuePosition(); if (position != -1 && currentQueuePosition == position && currentId == list[position]) { long[] playlist = GetQueue(); if (Equals(list, playlist)) { Service.Play(); return; } } if (position < 0) { position = 0; } Service.Open(list, forceShuffle ? -1 : position, sourceId, (int)sourceType); Service.Play(); } catch { } }