public TranslationData GetDescriptionTranslationData() => new(GetTranslationKey("DESCRIPTION"), PlayerName ?? "???", RoleName != null ? new TranslationData(Utils.GetTranslationKey(RoleName, "NAME")) : "???");
public TranslationData[] TextOnTick => new TranslationData[] { new("WEAPON.USE", new TranslationData("WEAPON.AMMO.WEAPON", new TranslationData(Utils.GetTranslationKey(WeaponName, "NAME")))) };