Exemple #1
0
    public Block GetNearBlock(Utils.Face face)
    {
        Position pos   = Position.NearPosition(face);
        Chunk    chunk = ParentChunk.World.GetChunk(EntityUtils.ToChunkPosition(pos));

        return(chunk != null ? chunk.GetLocalBlock(EntityUtils.ToLocalChunkPosition(pos)) : null);
    }
Exemple #2
0
    public Position NearPosition(Utils.Face face)
    {
        Position pos = CopyOf();

        switch (face)
        {
        case Utils.Face.UP:
            ++pos.y;
            break;

        case Utils.Face.DOWN:
            --pos.y;
            break;

        case Utils.Face.NORTH:
            ++pos.x;
            break;

        case Utils.Face.SOUTH:
            --pos.x;
            break;

        case Utils.Face.EAST:
            ++pos.z;
            break;

        case Utils.Face.WEST:
            --pos.z;
            break;
        }

        return(pos);
    }