// Update is called once per frame private void Update() { if (Input.GetKeyDown(KeyCode.R)) { //spawnTriBox(previewBoxes.getCurrentBoxElements()); //previewBoxes.generateNextPreview(); RestartGame(); } if (Input.GetKeyDown(KeyCode.Escape)) { UtilityTools.QuitGame(); } if (Input.GetKeyDown(KeyCode.M)) { toggleMatch3Phase(); } }