Exemple #1
0
    static int _CreateUtil_Timer(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(float), typeof(float)))
            {
                float      arg0 = (float)LuaDLL.luaL_checknumber(L, 1);
                float      arg1 = (float)LuaDLL.luaL_checknumber(L, 2);
                Util.Timer obj  = new Util.Timer(arg0, arg1);
                ToLua.PushObject(L, obj);
                return(1);
            }
            else if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(float), typeof(bool)))
            {
                float      arg0 = (float)LuaDLL.luaL_checknumber(L, 1);
                bool       arg1 = LuaDLL.luaL_checkboolean(L, 2);
                Util.Timer obj  = new Util.Timer(arg0, arg1);
                ToLua.PushObject(L, obj);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: Util.Timer.New"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
Exemple #2
0
    private IEnumerator                     StartConnection()
    {
        yield return(new WaitForSeconds(0.1f));

        int i = 0;

        ConnectionProgressBar.Progress = 0;
        ConnectionProgressBar.Caption  = "Connecting...";
        Util.Timer connClock = new Util.Timer();
        _blnIsConnecting = true;
        Display(true);
        connClock.StartTimer();
        Net.ClientConnect();
        while (!Net.IsConnected && connClock.GetTime <= Net.CONNECTION_TIMEOUT)
        {
            yield return(null);

            i++;
            ConnectionProgressBar.SetProgress(connClock.GetFloatTime, Net.CONNECTION_TIMEOUT);
            yield return(null);
        }
        connClock.StopTimer();
        _blnIsConnecting = false;
        _blnAutoConnect  = false;
        ConnectionProgressBar.Caption = "";
        if (!Net.IsConnected && connClock.GetFloatTime > Net.CONNECTION_TIMEOUT)
        {
            Display();
        }
        connClock = null;
    }
Exemple #3
0
    static int OnCompleteCallback(IntPtr L)
    {
        try
        {
            ToLua.CheckArgsCount(L, 2);
            Util.Timer    obj       = (Util.Timer)ToLua.CheckObject(L, 1, typeof(Util.Timer));
            System.Action arg0      = null;
            LuaTypes      funcType2 = LuaDLL.lua_type(L, 2);

            if (funcType2 != LuaTypes.LUA_TFUNCTION)
            {
                arg0 = (System.Action)ToLua.CheckObject(L, 2, typeof(System.Action));
            }
            else
            {
                LuaFunction func = ToLua.ToLuaFunction(L, 2);
                arg0 = DelegateFactory.CreateDelegate(typeof(System.Action), func) as System.Action;
            }

            Util.Timer o = obj.OnCompleteCallback(arg0);
            ToLua.PushObject(L, o);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
Exemple #4
0
    static int set_KillDo(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            Util.Timer    obj       = (Util.Timer)o;
            System.Action arg0      = null;
            LuaTypes      funcType2 = LuaDLL.lua_type(L, 2);

            if (funcType2 != LuaTypes.LUA_TFUNCTION)
            {
                arg0 = (System.Action)ToLua.CheckObject(L, 2, typeof(System.Action));
            }
            else
            {
                LuaFunction func = ToLua.ToLuaFunction(L, 2);
                arg0 = DelegateFactory.CreateDelegate(typeof(System.Action), func) as System.Action;
            }

            obj.KillDo = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index KillDo on a nil value" : e.Message));
        }
    }
Exemple #5
0
    private IEnumerator     DoStart()
    {
        yield return(new WaitForSeconds(1.0f));

        if (!_blnLoadAllAtStart)
        {
            _blnInitialized = true;
            yield break;
        }
        Util.Timer clock = new Util.Timer();
        clock.StartTimer();
        int i = 0;

        while (!Database.IsConnected && clock.GetTime < 10)
        {
            i++;
            yield return(null);
        }
        clock.StopTimer();
        if (clock.GetTime > 10)
        {
            // DO NOTHING
        }
        else if (Database.IsConnectedCheck)
        {
            LoadAll(false);
        }
        clock           = null;
        _blnInitialized = true;
    }
Exemple #6
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    // stored procedures
    public IEnumerator GetIDBSPstring(string strSP, string strParamList = "")               // PIPE ("|") SEPARATED STRING
    {
        bool blnDone = false;

        _blnProcessing = true;
        Util.Timer clock = new Util.Timer();
        _strDBresponse = "";

        // split parameter list string on pipe character
        string[] strParams = strParamList.Split('|');

        // open the connection to the database
        if (DAL.IsConnected)
        {
            // add the parameters
            DAL.ClearParams();
            foreach (string st in strParams)
            {
                DAL.AddParam(st.Split('=')[0], st.Split('=')[1]);
            }

            // make the stored procedure call
            _strDBresponse = DAL.GetSPString(strSP);
            clock.StartTimer();

            // wait for the response
            while (!blnDone && clock.GetTime < QUERY_TIMEOUT)
            {
                blnDone = (_strDBresponse != "");
                yield return(null);
            }

            // dispose of timeout timer
            clock.StopTimer();
            clock = null;

            // if no results returned on time, send back empty
            if (!blnDone)
            {
                _strDBresponse = "";
            }

            // return value
            _blnProcessing = false;
            yield return(_strDBresponse);
        }
        else
        {
#if is_debugging
#if uses_applicationmanager
            App.AddToDebugLog("Database not connected");
            App.AddToDebugLog("Queries:\n" + DAL.SQLqueries);
            App.AddToDebugLog("Errors:\n" + DAL.Errors);
#endif
#endif
            _strDBresponse = "";
        }
        _blnProcessing = false;
    }
Exemple #7
0
    // STORED PROCEDURES
    public IEnumerator                             GetIDBSPstring(string strSP, string strParamList = "")                                                               // PIPE ("|") SEPARATED STRING
    {
        bool blnDone = false;

        _blnProcessing = true;
        Util.Timer clock = new Util.Timer();
        _strDBresponse = "";

        // SPLIT PARAMETER LIST STRING ON PIPE CHARACTER
        string[] strParams = strParamList.Split('|');

        // OPEN THE CONNECTION TO THE DATABASE
        if (DAL.IsConnected)
        {
            // ADD THE PARAMETERS
            DAL.ClearParams();
            foreach (string st in strParams)
            {
                DAL.AddParam(st.Split('=')[0], st.Split('=')[1]);
            }

            // MAKE THE STORED PROCEDURE CALL
            _strDBresponse = DAL.GetSPString(strSP);
            clock.StartTimer();

            // WAIT FOR THE RESPONSE
            while (!blnDone && clock.GetTime < QUERY_TIMEOUT)
            {
                blnDone = (_strDBresponse != "");
                yield return(null);
            }

            // DISPOSE OF TIMEOUT TIMER
            clock.StopTimer();
            clock = null;

            // IF NO RESULTS RETURNED ON TIME, SEND BACK EMPTY
            if (!blnDone)
            {
                _strDBresponse = "";
            }

            // RETURN VALUE
            _blnProcessing = false;
            yield return(_strDBresponse);
        }
        else
        {
                                #if IS_DEBUGGING
                                #if USES_APPLICATIONMANAGER
            App.AddToDebugLog("Database not connected");
            App.AddToDebugLog("Queries:\n" + DAL.SQLqueries);
            App.AddToDebugLog("Errors:\n" + DAL.Errors);
                                #endif
                                #endif
            _strDBresponse = "";
        }
        _blnProcessing = false;
    }
Exemple #8
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 public Attacker()
 {
     m_timer              = new Util.Timer(500, true);
     m_timer.Execute     += m_timer_Execute;
     NonLootAbleCreatures = new List <string>();
     NonLootAbleCreatures.Add("Snake");
     NonLootAbleCreatures.Add("Slime");
 }
Exemple #9
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        public Looter()
        {
            CorpseList = new List <Corpse>();
            timer      = new Util.Timer(500, true);
            Core.client.HookProxy.TileAddThing += HookProxy_TileAddThing;
            LastCorpeses = new byte[16];

            timer.Execute += Timer_Execute;
        }
Exemple #10
0
 public MiniMap1(Client cl)
 {
     client   = cl;
     Path     = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "\\Tibia\\Automap\\";
     GridSize = 256;// 256* 256
     grid     = new MyPathNode[256, 256];
     // LoadTibiaMap();
     m_walkTimer          = new Util.Timer(800, true);
     m_walkTimer.Execute += m_walkTimer_Execute;
 }
Exemple #11
0
    public IEnumerator                             GetIDBSQLdataTable(string strSQL)
    {
        bool blnDone = false;

        Util.Timer clock = new Util.Timer();
        _strDBresponse = "";
        _blnProcessing = true;
        _dtDBresponse  = null;

        // OPEN THE CONNECTION TO THE DATABASE
        if (DAL.IsConnected)
        {
            DAL.ClearParams();

            // MAKE THE SQL CALL
            _dtDBresponse = DAL.GetSQLSelectDataTable(strSQL);
            clock.StartTimer();

            // WAIT FOR THE RESPONSE
            while (!blnDone && clock.GetTime < QUERY_TIMEOUT)
            {
                blnDone = (_dtDBresponse != null);
                yield return(null);
            }

            // DISPOSE OF TIMEOUT TIMER
            clock.StopTimer();
            clock = null;

            // IF NO RESULTS RETURNED ON TIME, SEND BACK EMPTY
            if (!blnDone)
            {
                _dtDBresponse = null;
            }

            // TURN OFF PROCESSING FLAG
            _blnProcessing = false;

            // RETURN VALUE
            yield return(_dtDBresponse);
        }
        else
        {
                                #if IS_DEBUGGING
                                #if USES_APPLICATIONMANAGER
            App.AddToDebugLog("Database not connected");
            App.AddToDebugLog("Queries:\n" + DAL.SQLqueries);
            App.AddToDebugLog("Errors:\n" + DAL.Errors);
                                #endif
                                #endif
            _strDBresponse = "";
            _dtDBresponse  = null;
        }
        _blnProcessing = false;
    }
Exemple #12
0
    public IEnumerator GetIDBSPdataTable(string strSP, string[] strParamList = null)
    {
        bool blnDone = false;

        _blnProcessing = true;
        Util.Timer clock = new Util.Timer();
        _strDBresponse = "";
        _dtDBresponse  = null;

        // open the connection to the database
        if (DAL.IsConnected)
        {
            // add the parameters
            DAL.ClearParams();
            foreach (string st in strParamList)
            {
                DAL.AddParam(st.Split('=')[0], st.Split('=')[1]);
            }

            // make the stored procedure call
            _dtDBresponse = DAL.GetSPDataTable(strSP);
            clock.StartTimer();

            // wait for the response
            while (!blnDone && clock.GetTime < QUERY_TIMEOUT)
            {
                blnDone = (_dtDBresponse != null);
                yield return(null);
            }

            // dispose of timeout timer
            clock.StopTimer();
            clock = null;

            // if no results returned on time, send back empty
            if (!blnDone)
            {
                _dtDBresponse = null;
            }

            // return value
            _blnProcessing = false;
            yield return(_dtDBresponse);
        }
        else
        {
            Debug.Log("Database not connected");
            Debug.Log("Queries:\n" + DAL.SQLqueries);
            Debug.Log("Errors:\n" + DAL.Errors);
            _strDBresponse = "";
            _dtDBresponse  = null;
        }
        _blnProcessing = false;
    }
        public AddWaypoint(KonjoBot.Objects.Bot.Waypoint w = null,int index = 0)
        {
            InitializeComponent();
            m_timer = new Util.Timer(300, true);
            ComboBox1.SelectedIndex = 0;
            ComboBox2.SelectedIndex = 0;

            if (w != null)
            {
                IsEdit = true;
                Editindex = index;
                TextBox1.Text = Convert.ToString(w.Location.X);
                TextBox2.Text = Convert.ToString(w.Location.Y);
                TextBox3.Text = Convert.ToString(w.Location.Z);
                TextBox4.Text = w.Comment;

                FastColoredTextBox1.Text = w.Script;
                switch (w.Type)
                {
                    case  Constants.WaypointType.Walk:
                        ComboBox1.SelectedIndex = 0;
                        break;
                    case Constants.WaypointType.Rope:
                        ComboBox1.SelectedIndex = 2;
                        break;
                    case Constants.WaypointType.Shovel:
                        ComboBox1.SelectedIndex = 1;
                        break;
                    case Constants.WaypointType.UpUse:
                        ComboBox1.SelectedIndex = 3;
                        break;
                    case Constants.WaypointType.DownUse:
                        ComboBox1.SelectedIndex = 4;
                        break;
                    case Constants.WaypointType.Door:
                        ComboBox1.SelectedIndex = 5;
                        break;
                }

            }
            else
            {
                this.TopMost = true;
                Core.client.Window.Activate();

                m_timer.Execute += m_timer_Execute;
            }
               /* FastColoredTextBox1.ClearStylesBuffer();
            FastColoredTextBox1.AddStyle(SameWordsStyle);
            */
        }
Exemple #14
0
    public IEnumerator GetIDBSQLdataTable(string strSQL)
    {
        bool blnDone = false;

        Util.Timer clock = new Util.Timer();
        _strDBresponse = "";
        _blnProcessing = true;
        _dtDBresponse  = null;

        // open the connection to the database
        if (DAL.IsConnected)
        {
            DAL.ClearParams();

            // make the sql call
            _dtDBresponse = DAL.GetSQLSelectDataTable(strSQL);
            clock.StartTimer();

            // wait for the response
            while (!blnDone && clock.GetTime < QUERY_TIMEOUT)
            {
                blnDone = (_dtDBresponse != null);
                yield return(null);
            }

            // dispose of timeout timer
            clock.StopTimer();
            clock = null;

            // if no results returned on time, send back empty
            if (!blnDone)
            {
                _dtDBresponse = null;
            }

            // turn off processing flag
            _blnProcessing = false;

            // return value
            yield return(_dtDBresponse);
        }
        else
        {
            Debug.Log("Database not connected");
            Debug.Log("Queries:\n" + DAL.SQLqueries);
            Debug.Log("Errors:\n" + DAL.Errors);
            _strDBresponse = "";
            _dtDBresponse  = null;
        }
        _blnProcessing = false;
    }
Exemple #15
0
 static int GoOn(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         Util.Timer obj = (Util.Timer)ToLua.CheckObject(L, 1, typeof(Util.Timer));
         obj.GoOn();
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Exemple #16
0
        public Alarms()
        {
            InitializeComponent();

            checkBox1.Checked    = Core.Global.PlayerOnScreen;
            checkBox2.Checked    = Core.Global.Message;
            checkBox3.Checked    = Core.Global.PrivateMessage;
            checkBox4.Checked    = Core.Global.lowHp;
            checkBox5.Checked    = Core.Global.LowMana;
            numericUpDown1.Value = Core.Global.lowHpValue;
            numericUpDown2.Value = Core.Global.LowManavalue;
            m_timer          = new Util.Timer(600, true);
            m_timer.Execute += m_timer_Execute;
        }
Exemple #17
0
 static int RemoveTimer(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         Util.TimerManager obj  = (Util.TimerManager)ToLua.CheckObject(L, 1, typeof(Util.TimerManager));
         Util.Timer        arg0 = (Util.Timer)ToLua.CheckObject(L, 2, typeof(Util.Timer));
         obj.RemoveTimer(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Exemple #18
0
 static int Start(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         Util.Timer obj = (Util.Timer)ToLua.CheckObject(L, 1, typeof(Util.Timer));
         Util.Timer o   = obj.Start();
         ToLua.PushObject(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Exemple #19
0
    static int get_KillDo(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            Util.Timer    obj = (Util.Timer)o;
            System.Action ret = obj.KillDo;
            ToLua.Push(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index KillDo on a nil value" : e.Message));
        }
    }
Exemple #20
0
    // Use this for initialization
    protected override void Init()
    {
        player = PlayerManager.Get().GetPlayer(PlayerIndex);
        player.PlayerFinishesEvent += new OnPlayerFinishesHandler(OnPlayerFinishes);
        timerText = GetComponent <GUIText>();
        //timerText.enabled = false;
        playerTimer = new Util.Timer(-1, -1, true);

        cam = CameraManager.Get().GetCamera(PlayerIndex);
        if (cam == null)
        {
            Debug.LogError("No camera for player " + PlayerIndex + " HUD found!");
            return;
        }

        base.Init();
    }
Exemple #21
0
    static int get_IsStop(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            Util.Timer obj = (Util.Timer)o;
            bool       ret = obj.IsStop;
            LuaDLL.lua_pushboolean(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index IsStop on a nil value" : e.Message));
        }
    }
Exemple #22
0
    static int get_StopTime(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            Util.Timer obj = (Util.Timer)o;
            double     ret = obj.StopTime;
            LuaDLL.lua_pushnumber(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index StopTime on a nil value" : e.Message));
        }
    }
Exemple #23
0
    static int set_LoopTime(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            Util.Timer obj  = (Util.Timer)o;
            float      arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
            obj.LoopTime = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index LoopTime on a nil value" : e.Message));
        }
    }
Exemple #24
0
        private static void ComputeBenchmarks(TestSummation.Summation2 sigma)
        {
            Util.Timer t = new Util.Timer(false);
            t.Tick("sigma=" + sigma);
            double value = sigma.Compute();

            t.Tick("compute=" + value);
            NUnit.Framework.Assert.AreEqual(value, sigma.Compute_modular());
            t.Tick("compute_modular");
            NUnit.Framework.Assert.AreEqual(value, sigma.Compute_montgomery());
            t.Tick("compute_montgomery");
            NUnit.Framework.Assert.AreEqual(value, sigma.Compute_montgomery2());
            t.Tick("compute_montgomery2");
            NUnit.Framework.Assert.AreEqual(value, sigma.Compute_modBigInteger());
            t.Tick("compute_modBigInteger");
            NUnit.Framework.Assert.AreEqual(value, sigma.Compute_modPow());
            t.Tick("compute_modPow");
        }
Exemple #25
0
    private IEnumerator                                     InitializeDatabase(bool blnReadSettingsFile = true)
    {
        // DO NOT RE-INITIALIZE IF ALREADY OPEN
        if (!_blnInitialized)
        {
            // CONNECT TO DATABASE.  IF NOT CONNECTED IN TIMEOUT PERIOD, CLOSE APPLICATION
            Util.Timer clock = new Util.Timer();
            OpenDatabase(blnReadSettingsFile);
            bool blnCont = IsConnected;
            clock.StartTimer();
            while (clock.GetTime < CONNECTION_TIMEOUT && !blnCont)
            {
                blnCont = IsConnected;
                yield return(null);
            }
            clock.StopTimer();
            clock = null;

            if (!blnCont)
            {
                                        #if USES_STATUSMANAGER
                Status.Status = "Unable to Connect to Database.";
                                        #endif
            }
            else
            {
                _blnInitialized = true;
            }

            if (!KeepConnectionOpen)
            {
                // WAIT FOR THE CONNECTION TO COMPLETE, THEN CLOSE IT
                yield return(new WaitForSeconds(1.2f));

                CloseDatabase();
            }
        }
        yield return(new WaitForSeconds(1.5f));

                        #if USES_STATUSMANAGER
        Status.UpdateStatus();
                        #endif
        yield return(null);
    }
    private IEnumerator             DoStart()
    {
        // WE'RE GOING TO TEST IF WE CAN CONNECT TO THE DATABASE BY OPENING A CONNECTION THEN CLOSE IT
        int i = 0;

        Util.Timer clock = new Util.Timer();
        clock.StartTimer();
        while (!Database.IsConnected && clock.GetTime < 4)
        {
            yield return(null);

            i++;
        }
        ResultText = "Database Connected = " + Database.IsConnectedCheck.ToString() + " (After " + clock.GetTime + " seconds, " + i.ToString() + ")";
        if (!Database.KeepConnectionOpen)
        {
            Database.CloseDatabase();
        }
        clock.StopTimer();
    }
Exemple #27
0
        /// <summary>main</summary>
        /// <exception cref="System.IO.IOException"/>
        public static void Main(string[] args)
        {
            Util.Timer t = new Util.Timer(false);
            ComputePi(t, 0);
            ComputePi(t, 1);
            ComputePi(t, 2);
            ComputePi(t, 3);
            ComputePi(t, 4);
            Util.PrintBitSkipped(1008);
            ComputePi(t, 1008);
            ComputePi(t, 1012);
            long b = 10;

            for (int i = 0; i < 7; i++)
            {
                Util.PrintBitSkipped(b);
                ComputePi(t, b - 4);
                ComputePi(t, b);
                ComputePi(t, b + 4);
                b *= 10;
            }
        }
Exemple #28
0
    void Start()
    {
        this.m_Provider = this.leapProviderObj.GetComponent <LeapServiceProvider>();
        this.handUtil   = new HandUtil(player);
        FingerMapper.Load(this.mappedPoints);

        this.isStartedLighting = false;
        this.inactivePoints    = new List <Vector3>();
        foreach (Transform point in mappedPoints.transform)
        {
            this.inactivePoints.Add(point.position);
        }

        //線を描画する処理に使う
        this.line = new Line()
        {
            currentPoint = Vector3.zero, nextPoint = Vector3.zero, progress = 0.0f,
            drawingSpeed = LINE_DRAWING_SPEED
        };
        this.lineTimer   = new Util.Timer(2.5f);
        this.light3Timer = new Util.Timer(6.0f);
    }
    private IEnumerator                     StartConnection()
    {
        int i = 0;

        ConnectionProgressBar.SetProgress(0, 100);
        ConnectionProgressBar.Caption = "Loading...";
        Util.Timer connClock = new Util.Timer();
        connClock.StartTimer();
        if (_blnForceConnection)
        {
            Net.ClientConnect();
        }
        while (!Net.IsConnected && connClock.GetTime <= Net.CONNECTION_TIMEOUT)
        {
            yield return(null);

            i++;
            ConnectionProgressBar.SetProgress(connClock.GetFloatTime, Net.CONNECTION_TIMEOUT);
            yield return(null);
        }
        connClock.StopTimer();
        ConnectionProgressBar.Caption = "";
        if (!Net.IsConnected && connClock.GetFloatTime > Net.CONNECTION_TIMEOUT)
        {
            ConnectionProgressBar.Caption = "Unable to Load.";
            if (Net.IsClient)
            {
                Net.ClientDisconnect();
//				if (Net.UsesMatchMaking)
//				{
//					PanelManager.Instance.ShowMatchMakingPanel();
//					Net.StartMatchMaking();
//				} else
                PanelManager.Instance.ShowConnectPanel();
            }
        }
        connClock = null;
    }
Exemple #30
0
 public Walker()
 {
     m_timer = new Util.Timer(500, true);
     m_timer.Execute += m_timer_Execute;
 }