Exemple #1
0
        private bool createPreset()
        {
            string currentFilePath = mn.PresetPath + @"\" + mn.AppName + @"\" + this.preset_name.Text + ".xml";

            if (System.IO.File.Exists(currentFilePath)) //파일 존재?
            {
                Console.WriteLine("파일이 존재합니다");
                return(false);
            }

            mn = MainForm.getInstance;
            Util.Preset preset = new Util.Preset();
            Console.WriteLine(mn.PresetName + "을 저장합니다");
            preset.savePreset(mn.PresetPath, mn.AppName, mn.PresetName);

            Component.PresetItem presetItem = new Component.PresetItem();
            presetItem.PresetName = this.preset_name.Text;

            mn.PresetName = this.preset_name.Text;

            mn.presetList.list.Controls.Add(presetItem);

            Console.WriteLine(mn.PresetName + "을 생성합니다");
            preset.savePreset(mn.PresetPath, mn.AppName, mn.PresetName);

            //프리셋 생성한뒤 모든 데이터값 초기화;
            for (int i = 0; i < mn.Payloads.Length; i++)
            {
                mn.Payloads[i] = new DeviceData.Payload();
            }
            Util.MainRender render = new Util.MainRender();
            render.initUI();
            render.closeList();
            preset.savePropertyPreset(this.preset_name.Text);
            return(true);
        }
 //이전 프리셋 저장
 private void prevSavePreset()
 {
     mn = MainForm.getInstance;
     Util.Preset preset = new Util.Preset();
     preset.savePreset(mn.PresetPath, mn.AppName, mn.PresetName);
 }
Exemple #3
0
 private void savePrevPreset()
 {
     Util.Preset preset = new Util.Preset();
     preset.savePreset(mn.PresetPath, mn.AppName, mn.PresetName);
 }