void InitializeSqpServer()
        {
            // Spin up a new SQP server
            var address  = IPAddress.Parse(m_Config.ServerIpAddress);
            var endpoint = new IPEndPoint(address, m_Config.ServerSqpPort);

            m_SqpServer = new UsqpServer(endpoint)
            {
                // Use our GameObject's SQP data as the server's data
                ServerInfoData = m_Config.Info
            };
        }
Exemple #2
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    void Start()
    {
        // Spin up a new SQP server
        var address  = IPAddress.Parse(IpToBindToServer);
        var endpoint = new IPEndPoint(address, PortToBindToServer);

        m_Server = new UsqpServer(endpoint)
        {
            // Use our GameObject's SQP data as the server's data
            ServerInfoData = SqpServerData
        };
    }