private static int GrabData(int slot) { if (mCurrentSlotLoaded && slot == UserSlotData.currentSlot) { return(mData); } else { int d = UserSlotData.GetSlotValueInt(slot, dataKey, 0); return(d); } }
public static void LoadCurrentSlotData() { mData = UserSlotData.GetSlotValueInt(UserSlotData.currentSlot, dataKey, 0); mCurrentSlotLoaded = true; }