private void GetNewPictureFromServer(object sender, EventArgs e)
        {
            // if there is no user
            if (CurrentUserPresenceState != gazeStream.IsUserPresent)
            {
                CurrentUserPresenceState = gazeStream.IsUserPresent;
                UserPresenceChanged?.Invoke(gazeStream, CurrentUserPresenceState);
            }

            if (!gazeStream.IsUserPresent)
            {
                if (EmptyImage != null)
                {
                    Image = EmptyImage;
                }
                // stop the robot
                // set current state as paSSIVE
                LastState        = MoveGoalRectangles.Passive;
                CurrentGoalArea  = MoveGoalRectangles.Passive;
                CurrentGazePoint = new Point(0, 0);
                return;
            }

            try
            {
                CurrentGazePoint     = PointToClient(gazeStream.GazePoint);
                CurrentGoalRectangle = GazeRectangle.TestGazePoint(CurrentGazePoint);

                // change state only if gaze point was moved to new control area
                if (CurrentGoalRectangle != LastState)
                {
                    if (CurrentGoalRectangle != MoveGoalRectangles.Passive)
                    {
                        LastState = CurrentGoalRectangle;

                        MovementDirectionChanged?.Invoke(this,
                                                         new MotionDirectionChangedArgs(
                                                             GazeRectangle.TestGazePoint(CurrentGazePoint), CurrentGazePoint));
                        //Debug.WriteLine($"MovementDirectionChanged fired at {DateTime.Now.ToLongTimeString()} !!!");
                    }
                }

                DownloadRawPicture();

                DecorateRawPicture();

                OutputProcessedPicture();
            }
            catch
            {
                return;
            }
        }
Exemple #2
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        private void Socket_DataReceived(object sender, dynamic data)
        {
            var type = data.Value <string>("type");

            switch (type)//todo more from https://api.slack.com/rtm
            {
            case "message":
            case "message.channels":
            case "message.groups":
            case "message.im":
            case "message.mpim":
                MessageReceived?.Invoke(this, new MessageReceivedEventArgs(MakeMessageFromData(data)));
                break;

            case "reaction_added":
                ReactionAdded?.Invoke(this, GetReactionAddedEventArgs(data));
                break;

            case "reaction_removed":
                ReactionRemoved?.Invoke(this, GetReactionAddedEventArgs(data));
                break;

            case "star_added":
                StarAdded?.Invoke(this, GetReactionAddedEventArgs(data));
                break;

            case "star_removed":
                StarRemoved?.Invoke(this, GetReactionAddedEventArgs(data));
                break;

            case "pin_added":
                PinAdded?.Invoke(this, GetReactionAddedEventArgs(data));
                break;

            case "pin_removed":
                PinRemoved?.Invoke(this, GetReactionAddedEventArgs(data));
                break;

            case "team_join":
                UserJoined?.Invoke(this, new UserDataReceivedEventArgs(Team.Users.FirstOrDefault(x => x.Id == data.Value <string>("user")), null, Team));
                break;

            case "user_typing":
                UserTyping?.Invoke(this, new UserDataReceivedEventArgs(Team.Users.FirstOrDefault(x => x.Id == data.Value <string>("user")),
                                                                       Team.Channels.FirstOrDefault(x => x.Id == data.Value <string>("channel")), Team));
                break;

            case "presence_change":
                UserPresenceChanged?.Invoke(this, new UserPresenceChangeEventArgs(data.Value <string>("presence"),
                                                                                  Team.Users.FirstOrDefault(x => x.Id == data.Value <string>("user"))));
                break;
            }
        }
Exemple #3
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        private async Task OnPublish(MessageWebSocket ws, Packet packet)
        {
            var outStream     = ws.OutputStream;
            var publishPacket = (PublishPacket)packet;

            if (publishPacket.Payload == null)
            {
                throw new Exception($"{nameof(SyncClient)}: Publish packet received but payload is null");
            }
            var payload = Encoding.UTF8.GetString(publishPacket.Payload.ToArray());

            this.Log($"Publish to {publishPacket.TopicName} with payload: {payload}");
            switch (publishPacket.TopicName)
            {
            case "/ig_message_sync":
                var messageSyncPayload = JsonConvert.DeserializeObject <List <MessageSyncEventArgs> >(payload);
                var latest             = messageSyncPayload.Last();
                if (latest.SeqId > _seqId && latest.Data.Count > 0)
                {
                    _seqId = latest.SeqId;
                    if (latest.Data[0].Op != "remove")
                    {
                        _snapshotAt = latest.Data[0].Item.Timestamp;
                    }
                }
                MessageReceived?.Invoke(this, messageSyncPayload);
                break;

            case "/pubsub":
                payload = payload.Substring(payload.IndexOf('{'));      // pubsub is weird. It has a few non string bytes before the actual data.
                var pubsub = JsonConvert.DeserializeObject <PubsubEventArgs>(payload);
                if (pubsub.Data[0].Path.Contains("activity_indicator_id"))
                {
                    ActivityIndicatorChanged?.Invoke(this, pubsub);
                }
                break;

            case "/ig_realtime_sub":
                payload = payload.Substring(payload.IndexOf('{'));
                var container     = JsonConvert.DeserializeObject <JObject>(payload);
                var presenceEvent = container["presence_event"].ToObject <UserPresenceEventArgs>();
                UserPresenceChanged?.Invoke(this, presenceEvent);
                break;
            }


            if (publishPacket.QualityOfService == QualityOfService.AtLeastOnce)
            {
                await WriteAndFlushPacketAsync(PubAckPacket.InResponseTo(publishPacket), outStream);
            }
        }