public override void FinishLoad(GameManager manager) { base.FinishLoad(manager); UIM = manager.UIManager; }
public EVENTOpenMenu(UserMenus.Menu target, UserMenus.UIManager UIM) { this.target = target; this.UIM = UIM; }
public override void FinishLoad(GameManager manager) { base.FinishLoad(manager); UIM = manager.UIManager; }
public EVENTOpenMenu(UserMenus.Menu target, UserMenus.UIManager UIM) { this.target = target; this.UIM = UIM; }