private void Response(int error, List <byte[]> btData) { var data = PlayerRankListResponse.ParseFrom(btData[0]); m_userProxy.SetPlayerIndex(data.UserRank); m_userProxy.SetPlayerRank(data.Rank); m_pvpProxy.SetRankListData(data); SendNotification(NotificationConstant.RankUpdate, new object[] { data.Rank, data.UserRank }); SendNotification(NotificationConstant.RankListResponse); }