Exemple #1
0
    //Player Enemy;
    // Use this for initialization
    void Start()
    {
        PlayerNumber   = GamePlayerNumber.num;
        GameController = GameObject.Find("GameController");
        game           = GameController.GetComponent <Game>();
        if (game.IsPhoton)
        {
            userCardScript = GameObject.Find("UserCard").GetComponent <UserCardScript>();
        }

        player = game.Player[PlayerNumber];
    }
Exemple #2
0
    // Use this for initialization
    void Start()
    {
        PlayerNumber  = GamePlayerNumber.num;
        cardText      = GameObject.Find("MyCardNum").GetComponent <Text>();
        EnemycardText = GameObject.Find("EnemyCardNum").GetComponent <Text>();

        text3  = GameObject.Find("Text3").GetComponent <Text>();
        text4  = GameObject.Find("Text4").GetComponent <Text>();
        Status = GameObject.Find("Status").GetComponent <Text>();

        if (GameObject.Find("UserCard") != null)
        {
            userCardScript = GameObject.Find("UserCard").GetComponent <UserCardScript>();
        }
        if (GameObject.Find("Name") != null && userCardScript != null)
        {
            Name      = GameObject.Find("Name").GetComponent <Text>();
            Name.text = "名前: " + userCardScript.Name[(PlayerNumber + 1) % 2];
        }

        game          = GameObject.Find("GameController").GetComponent <Game>();
        Turn          = GameObject.Find("Turn");
        TurnTransform = Turn.GetComponent <Transform>();

        if (game != null)
        {
            player = game.Player[PlayerNumber];
            enemy  = game.Player[(PlayerNumber + 1) % 2];
        }


        if (PlayerNumber == 0)
        {
            text4.text = "先攻";
        }
        else
        {
            text4.text = "後攻";
        }

        mark[0] = GameObject.Find("Spade");
        mark[1] = GameObject.Find("Club");
        mark[2] = GameObject.Find("Heart");
        mark[3] = GameObject.Find("Diamond");
        for (int i = 0; i < 4; i++)
        {
            mark[i].SetActive(false);
        }
    }
Exemple #3
0
    // Use this for initialization
    void Start()
    {
        Player[0] = new GamePlayer();
        Player[1] = new GamePlayer();

        Player[0].MyTurn = true;
        Player[1].MyTurn = false;
        Player[0].Enemy  = Player[1];
        Player[1].Enemy  = Player[0];

        numberRegulation = -1;
        for (int i = 0; i < markRegulation.Length; i++)
        {
            markRegulation[i] = false;
        }
        Player[0].MarkRegulation = markRegulation;
        Player[1].MarkRegulation = markRegulation;
        if (IsPhoton)
        {
            userCardScript = GameObject.Find("UserCard").GetComponent <UserCardScript>();
        }
        IsRevolution = false;
    }