Exemple #1
0
        public BufferDescriptor[] GetConstantBufferDescriptors()
        {
            if (_cachedConstantBufferDescriptors != null)
            {
                return(_cachedConstantBufferDescriptors);
            }

            int usedMask = _usedConstantBuffers;

            if (UsedFeatures.HasFlag(FeatureFlags.CbIndexing))
            {
                usedMask = FillMask(usedMask);
            }

            return(_cachedConstantBufferDescriptors = GetBufferDescriptors(usedMask, 0, _counts.IncrementUniformBuffersCount));
        }
Exemple #2
0
        public BufferDescriptor[] GetConstantBufferDescriptors()
        {
            if (_cachedConstantBufferDescriptors != null)
            {
                return(_cachedConstantBufferDescriptors);
            }

            int usedMask = _usedConstantBuffers;

            if (UsedFeatures.HasFlag(FeatureFlags.CbIndexing))
            {
                usedMask |= (int)GpuAccessor.QueryConstantBufferUse();
            }

            FirstConstantBufferBinding = GetConstantBufferBinding(0);

            return(_cachedConstantBufferDescriptors = GetBufferDescriptors(usedMask, 0, GetConstantBufferBinding));
        }
        public BufferDescriptor[] GetConstantBufferDescriptors()
        {
            if (_cachedConstantBufferDescriptors != null)
            {
                return(_cachedConstantBufferDescriptors);
            }

            int usedMask = _usedConstantBuffers;

            if (UsedFeatures.HasFlag(FeatureFlags.CbIndexing))
            {
                usedMask |= (int)GpuAccessor.QueryConstantBufferUse();
            }

            FirstConstantBufferBinding = _counts.UniformBuffersCount;

            return(_cachedConstantBufferDescriptors = GetBufferDescriptors(
                       usedMask,
                       0,
                       UsedFeatures.HasFlag(FeatureFlags.CbIndexing),
                       _counts.IncrementUniformBuffersCount));
        }