Exemple #1
0
 public void Write(UsCmd cmd)
 {
     cmd.WriteInt32(this._instID);
     cmd.WriteInt32(this._vertCount);
     cmd.WriteInt32(this._materialCount);
     cmd.WriteFloat(this._boundSize);
     cmd.WriteFloat(this._camDist);
 }
 public void Write(UsCmd cmd)
 {
     cmd.WriteInt32(_instID);
     cmd.WriteInt32(_vertCount);
     cmd.WriteInt32(_triCount);
     cmd.WriteInt32(_materialCount);
     cmd.WriteFloat(_boundSize);
     cmd.WriteFloat(_camDist);
 }
Exemple #3
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 public UsCmd CreatePacket()
 {
     UsCmd cmd = new UsCmd();
     cmd.WriteNetCmd(eNetCmd.SV_FrameDataV2);
     cmd.WriteInt32(_frameCount);
     cmd.WriteFloat(_frameDeltaTime);
     cmd.WriteFloat(_frameRealTime);
     cmd.WriteFloat(_frameStartTime);
     UsCmdUtil.WriteIntList(cmd, _frameMeshes);
     UsCmdUtil.WriteIntList(cmd, _frameMaterials);
     UsCmdUtil.WriteIntList(cmd, _frameTextures);
     return cmd;
 }
    public UsCmd CreatePacket()
    {
        UsCmd c = new UsCmd();

        c.WriteNetCmd(eNetCmd.SV_FrameDataV2);
        c.WriteInt32(this._frameCount);
        c.WriteFloat(this._frameDeltaTime);
        c.WriteFloat(this._frameRealTime);
        c.WriteFloat(this._frameStartTime);
        UsCmdUtil.WriteIntList(c, this._frameMeshes);
        UsCmdUtil.WriteIntList(c, this._frameMaterials);
        UsCmdUtil.WriteIntList(c, this._frameTextures);
        return(c);
    }
    private bool NetHandle_QuerySliders(eNetCmd cmd, UsCmd c)
    {
        UsCmd cmd1 = new UsCmd();

        cmd1.WriteNetCmd(eNetCmd.SV_QuerySlidersResponse);
        cmd1.WriteInt32(GameInterface.VisiblePercentages.Count);
        foreach (KeyValuePair <string, double> visiblePercentage in GameInterface.VisiblePercentages)
        {
            cmd1.WriteString(visiblePercentage.Key);
            cmd1.WriteFloat(0.0f);
            cmd1.WriteFloat(100f);
            cmd1.WriteFloat((float)visiblePercentage.Value);
        }
        UsNet.Instance.SendCommand(cmd1);
        return(true);
    }
    private bool NetHandle_QuerySliders(eNetCmd cmd, UsCmd c)
    {
        UsCmd pkt = new UsCmd();

        pkt.WriteNetCmd(eNetCmd.SV_QuerySlidersResponse);

        pkt.WriteInt32(GameInterface.VisiblePercentages.Count);
        foreach (var p in GameInterface.VisiblePercentages)
        {
            //Log.Info("{0} slider added.", p.Key);
            pkt.WriteString(p.Key);
            pkt.WriteFloat(0.0f);
            pkt.WriteFloat(100.0f);
            pkt.WriteFloat((float)p.Value);
        }
        UsNet.Instance.SendCommand(pkt);

        return(true);
    }
Exemple #7
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    public UsCmd CreatePacket()
    {
        UsCmd c = new UsCmd();

        c.WriteNetCmd(eNetCmd.SV_App_Logging);
        c.WriteInt16((short)SeqID);
        c.WriteInt32((int)LogType);
        c.WriteStringStripped(Content, MAX_CONTENT_LEN);
        c.WriteFloat(RealtimeSinceStartup);
        return(c);
    }
    public UsCmd CreatePacket()
    {
        UsCmd usCmd = new UsCmd();

        usCmd.WriteNetCmd(eNetCmd.SV_App_Logging);
        usCmd.WriteInt16((short)this.SeqID);
        usCmd.WriteInt32((int)this.LogType);
        usCmd.WriteStringStripped(this.Content, (short)1024);
        usCmd.WriteFloat(this.RealtimeSinceStartup);
        return(usCmd);
    }
Exemple #9
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 void LogTarget_Remotely(object sender, LogEventArgs args)
 {
     if (UsNet.Instance != null)
     {
         UsCmd c = new UsCmd();
         c.WriteNetCmd(eNetCmd.SV_App_Logging);
         c.WriteInt16((short)args.SeqID);
         c.WriteInt32((int)args.LogType);
         c.WriteStringStripped(args.Content, MAX_CONTENT_LEN);
         c.WriteFloat(args.Time);
         UsNet.Instance.SendCommand(c);
     }
 }
Exemple #10
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    private void LogTarget_Remotely(object sender, LogEventArgs args)
    {
        if (UsNet.Instance == null)
        {
            return;
        }
        UsCmd cmd = new UsCmd();

        cmd.WriteNetCmd(eNetCmd.SV_App_Logging);
        cmd.WriteInt16((short)args.SeqID);
        cmd.WriteInt32((int)args.LogType);
        cmd.WriteStringStripped(args.Content, (short)1024);
        cmd.WriteFloat(args.Time);
        UsNet.Instance.SendCommand(cmd);
    }
Exemple #11
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 public void Write(UsCmd cmd)
 {
     cmd.WriteInt32(_instID);
     cmd.WriteInt32(_vertCount);
     cmd.WriteInt32(_triCount);
     cmd.WriteInt32(_materialCount);
     cmd.WriteFloat(_boundSize);
 }
Exemple #12
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 void LogTarget_Remotely(object sender, LogEventArgs args)
 {
     if (UsNet.Instance != null)
     {
         UsCmd c = new UsCmd();
         c.WriteNetCmd(eNetCmd.SV_App_Logging);
         c.WriteInt16((short)args.SeqID);
         c.WriteInt32((int)args.LogType);
         c.WriteStringStripped(args.Content, MAX_CONTENT_LEN);
         c.WriteFloat(args.Time);
         UsNet.Instance.SendCommand(c);
     }
 }
Exemple #13
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 public UsCmd CreatePacket()
 {
     UsCmd c = new UsCmd();
     c.WriteNetCmd(eNetCmd.SV_App_Logging);
     c.WriteInt16((short)SeqID);
     c.WriteInt32((int)LogType);
     c.WriteStringStripped(Content, MAX_CONTENT_LEN);
     c.WriteFloat(RealtimeSinceStartup);
     return c;
 }
    private bool NetHandle_QuerySliders(eNetCmd cmd, UsCmd c)
    {
        UsCmd pkt = new UsCmd();
        pkt.WriteNetCmd(eNetCmd.SV_QuerySlidersResponse);

        pkt.WriteInt32(GameInterface.VisiblePercentages.Count);
        foreach (var p in GameInterface.VisiblePercentages)
        {
            //Log.Info("{0} slider added.", p.Key);
            pkt.WriteString(p.Key);
            pkt.WriteFloat(0.0f);
            pkt.WriteFloat(100.0f);
            pkt.WriteFloat((float)p.Value);
        }
        UsNet.Instance.SendCommand(pkt);

        return true;
    }