// Use this for initialization private void Start() { UrlLoader loader = new UrlLoader(); UrlRequest request = new UrlRequest("http://docs.unity3d.com/ScriptReference/index.html", OnComplete, OnError); //UrlRequest request = new UrlRequest("http://docs.unity3d.com/xxx", OnComplete, OnError); loader.Load(request); }
public void LoadMidiUrl(string url) { if (State != SynthPlayerState.Stopped) { return; } Logger.Info("Start loading midi from url " + url); var loader = new UrlLoader(); loader.Url = url; loader.Method = "GET"; loader.Complete = LoadMidiBytes; loader.Progress = OnLoaderMidiLoad; try { loader.Load(); } catch (Exception e) { Logger.Error("Could not load midi from url: " + e); } }