public TypeDescriptorContext(Uri baseUri) { this.uriContext = new UriContext { BaseUri = baseUri }; }
public UriContext uri() { UriContext _localctx = new UriContext(Context, State); EnterRule(_localctx, 302, RULE_uri); int _la; try { EnterOuterAlt(_localctx, 1); { State = 2420; ErrorHandler.Sync(this); _la = TokenStream.La(1); do { { { State = 2419; qsafe_char(); } } State = 2422; ErrorHandler.Sync(this); _la = TokenStream.La(1); } while ( (((_la) & ~0x3f) == 0 && ((1L << _la) & ((1L << LINE_FOLD) | (1L << WSP) | (1L << ESCAPED_CHAR) | (1L << A) | (1L << B) | (1L << C) | (1L << D) | (1L << E) | (1L << F) | (1L << G) | (1L << H) | (1L << I) | (1L << J) | (1L << K) | (1L << L) | (1L << M) | (1L << N) | (1L << O) | (1L << P) | (1L << Q) | (1L << R) | (1L << S) | (1L << T) | (1L << U) | (1L << V) | (1L << W) | (1L << X) | (1L << Y) | (1L << Z) | (1L << EXCLAMATION) | (1L << HASH) | (1L << DOLLAR) | (1L << X25) | (1L << AMP) | (1L << X27) | (1L << X28) | (1L << X29) | (1L << X2A) | (1L << PLUS) | (1L << COMMA) | (1L << MINUS) | (1L << DOT) | (1L << FSLASH) | (1L << D0) | (1L << D1) | (1L << D2) | (1L << D3) | (1L << D4) | (1L << D5) | (1L << D6) | (1L << D7) | (1L << D8) | (1L << D9) | (1L << COL) | (1L << SCOL) | (1L << X3C) | (1L << ASSIGN) | (1L << X3E) | (1L << X3F) | (1L << X40))) != 0) || ((((_la - 64)) & ~0x3f) == 0 && ((1L << (_la - 64)) & ((1L << (X5B - 64)) | (1L << (BSLASH - 64)) | (1L << (X5D - 64)) | (1L << (CARET - 64)) | (1L << (USCORE - 64)) | (1L << (X60 - 64)) | (1L << (X7B - 64)) | (1L << (X7C - 64)) | (1L << (X7D - 64)) | (1L << (X7E - 64)) | (1L << (NON_US_ASCII - 64)))) != 0) ); } } catch (RecognitionException re) { _localctx.exception = re; ErrorHandler.ReportError(this, re); ErrorHandler.Recover(this, re); } finally { ExitRule(); } return _localctx; }