public override bool SetComponentData(UrbComponentData Data) { BirthTime = UrbEncoder.GetField("BirthTime", Data); gameObject.name = UrbEncoder.GetString("Name", Data); TileprintString = UrbEncoder.GetString("TileprintString", Data); return(true); }
public override bool SetComponentData(UrbComponentData Data) { PerceptionPrintString = UrbEncoder.GetString("PerceptionPrintString", Data); ContactPrintString = UrbEncoder.GetString("ContactPrintString", Data); return true; }