Exemple #1
0
    void GetAllImages()
    {
        texture2Ds.Clear();
        savedImages.Clear();
        DirectoryInfo dir = new DirectoryInfo(s);

        for (int i = 0; i < content.transform.childCount; i++)
        {
            Destroy(content.transform.GetChild(i));
        }
        info = dir.GetFiles("*.png");
        foreach (FileInfo f in info)
        {
            Debug.Log(f.Name);
            Texture2D texture = UploadImage.LoadPNG(s + f.Name);
            texture2Ds.Add(texture);
            GameObject g = Instantiate(savedImage, new Vector3(0, 0, 0), Quaternion.identity);
            g.transform.parent = content.transform;

            Image image = g.transform.GetComponent <Image>();
            g.GetComponent <Button>().onClick.AddListener(delegate
            {
                SetFrameTexture(texture);
            });
            Rect rec = new Rect(0, 0, texture.width, texture.height);
            image.sprite = Sprite.Create(texture, rec, new Vector2(0, 0), 1);

            savedImages.Add(g);
        }
    }