Exemple #1
0
    /// <summary>
    /// Метод конвертации информации из базы в игровые объекты
    /// </summary>
    /// <returns>Игровые объекты</returns>
    private List <UpgradeObjectItem> ConverSaveXmlToObjectList()
    {
        var saveItemsXml = saveUpgrades.Save_Upgrade_Items.Save_New_Items.Save_UpdateNewOjectItem;

        saveItemsXml = saveItemsXml.Where(x => allUpgradeObjectItems.Any(y => y.Id == x.Id)).ToList();

        List <UpgradeObjectItem> saveGameItems = new List <UpgradeObjectItem>();

        foreach (var paramsItem in saveItemsXml)
        {
            try {
                var idItem                 = paramsItem.Id;
                var gameItemInAll          = allUpgradeObjectItems.FirstOrDefault(x => x.Id == paramsItem.Id);
                UpgradeObjectItem gameItem = new UpgradeObjectItem()
                {
                    Id          = idItem,
                    Name        = gameItemInAll.Name,
                    Description = gameItemInAll.Description
                };
                saveGameItems.Add(gameItem);
            } catch (Exception ex) {
                Debug.LogError(ex.Message);
                continue;
            }
        }

        return(saveGameItems);
    }
Exemple #2
0
    /// <summary>
    /// Добавляет запись в базу данных сохранения
    /// </summary>
    /// <param name="Item">Объект, который будут сохранен в БД</param>
    /// <returns></returns>
    public bool AddItemInSaveFile(UpgradeObjectItem Item)
    {
        try {
            var allSaveItems = saveGameInformation.Save_Upgrades.Save_Upgrade_Items.Save_New_Items.Save_UpdateNewOjectItem;
            allSaveItems.Add(Item);

            saveGameInformation.Save_Upgrades.Save_Upgrade_Items.Save_New_Items.Save_UpdateNewOjectItem = allSaveItems;
            DataBaseManager.dataBaseManager.SaveChanges(saveGameInformation);
        } catch (Exception ex) {
            Debug.LogError($"{ex.Message} \n {ex.StackTrace} \n MethodName: AddItemInSaveFile()");
        }
        return(true);
    }
Exemple #3
0
    /// <summary>
    /// Метод конвертации базовых объектов в игровые
    /// </summary>
    /// <returns>Игровые объекты</returns>
    private List <UpgradeObjectItem> ConvertBaseObjectXmlToObjectList()
    {
        List <UpgradeObjectItem>  allUpgradeObjectItems = new List <UpgradeObjectItem>();
        List <newAssignment_Item> xmlNewItemsAssignment = xmlUpgrades.Upgrade_Items.New_Items.UpgradeNewAssignment_Items.newAssignment_Items;

        foreach (var baseNewItem in baseUpgradeObjectItems)
        {
            try {
                UpgradeObjectItem upgradeObjectItem = UpgradeObjectItem.ConvertUpgradeBaseObject(baseNewItem);
                upgradeObjectItem.OpenIds = xmlNewItemsAssignment.Where(x => x.IdUpgrade == baseNewItem.Id).Select(x => x.IdNew).ToArray();
                allUpgradeObjectItems.Add(upgradeObjectItem);
            }
            catch (Exception ex) {
                Debug.LogError(ex.Message);
                continue;
            }
        }

        return(allUpgradeObjectItems);
    }