Exemple #1
0
        /// <summary>
        /// Adds a handler for the PreviewFingerUp attached event to the specified element.
        /// </summary>
        /// <param name="element">The element to which to add the handler.</param>
        /// <param name="handler">The handler to add to the specified element.</param>
        public static void AddPreviewFingerUpHandler(DependencyObject element, UpfTouchEventHandler handler)
        {
            Contract.Require(element, "element");
            Contract.Require(handler, "handler");

            IInputElementHelper.AddHandler(element, PreviewFingerUpEvent, handler);
        }
Exemple #2
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        /// <summary>
        /// Adds a handler for the <see cref="E:TwistedLogik.Ultraviolet.UI.Presentation.Input.Touch.PreviewFingerUp"/>
        /// attached event to the specified element.
        /// </summary>
        /// <param name="element">The element to which to add the handler.</param>
        /// <param name="handler">The handler to add to the specified element.</param>
        public static void AddPreviewFingerUpHandler(DependencyObject element, UpfTouchEventHandler handler)
        {
            Contract.Require(element, nameof(element));
            Contract.Require(handler, nameof(handler));

            IInputElementHelper.AddHandler(element, PreviewFingerUpEvent, handler);
        }
Exemple #3
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        /// <summary>
        /// Removes a handler for the <see cref="E:TwistedLogik.Ultraviolet.UI.Presentation.Input.Touch.FingerDown"/>
        /// attached event to the specified element.
        /// </summary>
        /// <param name="element">The element from which to remove the handler.</param>
        /// <param name="handler">The handler to remove from the specified element.</param>
        public static void RemoveFingerDownHandler(DependencyObject element, UpfTouchEventHandler handler)
        {
            Contract.Require(element, nameof(element));
            Contract.Require(handler, nameof(handler));

            IInputElementHelper.RemoveHandler(element, FingerDownEvent, handler);
        }
Exemple #4
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        /// <summary>
        /// Removes a handler for the FingerDown attached event to the specified element.
        /// </summary>
        /// <param name="element">The element from which to remove the handler.</param>
        /// <param name="handler">The handler to remove from the specified element.</param>
        public static void RemoveFingerDownHandler(DependencyObject element, UpfTouchEventHandler handler)
        {
            Contract.Require(element, "element");
            Contract.Require(handler, "handler");

            IInputElementHelper.RemoveHandler(element, FingerDownEvent, handler);
        }
Exemple #5
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        /// <summary>
        /// Removes a handler for the <see cref="E:TwistedLogik.Ultraviolet.UI.Presentation.Input.Touch.PreviewFingerUp"/>
        /// attached event to the specified element.
        /// </summary>
        /// <param name="element">The element from which to remove the handler.</param>
        /// <param name="handler">The handler to remove from the specified element.</param>
        public static void RemovePreviewFingerUpHandler(DependencyObject element, UpfTouchEventHandler handler)
        {
            Contract.Require(element, nameof(element));
            Contract.Require(handler, nameof(handler));

            IInputElementHelper.RemoveHandler(element, PreviewFingerUpEvent, handler);
        }
Exemple #6
0
        /// <summary>
        /// Adds a handler for the <see cref="E:TwistedLogik.Ultraviolet.UI.Presentation.Input.Touch.PreviewFingerDown"/>
        /// attached event to the specified element.
        /// </summary>
        /// <param name="element">The element to which to add the handler.</param>
        /// <param name="handler">The handler to add to the specified element.</param>
        public static void AddPreviewFingerDownHandler(DependencyObject element, UpfTouchEventHandler handler)
        {
            Contract.Require(element, nameof(element));
            Contract.Require(handler, nameof(handler));

            IInputElementHelper.AddHandler(element, PreviewFingerDownEvent, handler);
        }