Exemple #1
0
        public AboutBox()
        {
            InitializeComponent();
            this.Text = String.Format("About {0}", AssemblyTitle);
            this.labelProductName.Text = AssemblyProduct;

            string ver = "Code Build";

            UpdaterLib.Version v = UpdaterLib.Updater.GetCurrentVersion();
            if (v != null)
            {
                ver = "[" + v.Channel.ToString() + "] " + v.Name;
            }

            this.labelVersion.Text     = String.Format("Version: {0}", ver);
            this.labelCopyright.Text   = AssemblyCopyright;
            this.labelCompanyName.Text = AssemblyCompany;

            Assembly asm     = Assembly.GetExecutingAssembly();
            string   resName = "WorldSmith.Resources.WorldsmithAbout.rtf";

            string[] resources = asm.GetManifestResourceNames();
            using (System.IO.Stream s = asm.GetManifestResourceStream(resName))
            {
                this.richTextBox1.LoadFile(s, RichTextBoxStreamType.RichText);
            }
        }
Exemple #2
0
        public static void Check(bool Silently = false)
        {
            try
            {
                //Check for a version file.
                if (!File.Exists("version.txt"))
                {
                    Console.WriteLine("[UpdateChecker] There is no Version.txt in the worldsmith directory");
                    Console.WriteLine("[UpdateChecker] This means you probably built Worldsmith from source.");
                    Console.WriteLine("[UpdateChecker] If you didn't, Redownload Worldsmith from www.worldsmith.net");

                    return;
                }

                //Get the version file
                UpdaterLib.Version v = UpdaterLib.Updater.GetCurrentVersion();

                Console.WriteLine("[UpdateChecker] You are running Worldsmith " + v.Channel.ToString() + " - " + v.Name);


                //Check for an update with our version
                bool update = UpdaterLib.Updater.CheckForUpdate(v.Channel, v.BuildDate, UpdateURL);

                if (!update)
                {
                    Console.WriteLine("[UpdateChecker] You are running the latest version of Worldsmith!");
                    return;
                }


                if (!Silently && MessageBox.Show("There is an update to Worldsmith!  Would you like to download it?", "Update Available", MessageBoxButtons.YesNo) == DialogResult.Yes)
                {
                    //Close worldsmith

                    //TODO: Close the project cleanly


                    //Launch the updater
                    ProcessStartInfo p = new ProcessStartInfo();
                    p.FileName        = "WorldsmithUpdater.exe";
                    p.Arguments       = "update -c " + v.Channel.ToString() + " -u " + UpdateURL + " -l";
                    p.UseShellExecute = true;
                    Process.Start(p);

                    Environment.Exit(0);
                }
                else
                {
                    var builds = UpdaterLib.Updater.GetBuildsForChannel(v.Channel, UpdateURL);
                    var b      = builds.OrderByDescending(x => x.Date).FirstOrDefault();
                    Console.WriteLine("[UpdateChecker] There is an update to worldsmith!  ");
                    Console.WriteLine("[UpdateChecker] " + b.Version + " released on " + b.Date.ToShortDateString() + ".  Build notes: " + b.Notes);
                }
            }
            catch (Exception e)
            {
                Console.WriteLine("[UpdateChecker] There was an error checking for an update");
                Console.WriteLine(e.ToString());

                return;
            }
        }