private void OnUpdateHubPlayerList(StandardServerPlayerlist packet) { foreach (PlayerInfo infos in packet.Userlist) { UpdateHubPlayer?.Invoke(infos); } }
private void Client_UpdateHubPlayer(PlayerInfo player) { UpdateHubPlayer?.Invoke(player); }
private void OnUpdateHubPlayer(StandardServerUpdateHubPlayer packet) { UpdateHubPlayer?.Invoke(packet.Player); }
private void OnAddHubPlayer(StandardServerAddHubPlayer packet) { UpdateHubPlayer?.Invoke(packet.Infos); }