//IEnumerator PostRequest(string eventId, UpLoadBuryData upLoadBuryData) //{ // var uwr = new UnityWebRequest(Config.UpLoadBuryUrl, "POST"); // string data = upLoadBuryData.getJson(); // byte[] jsonToSend = new System.Text.UTF8Encoding().GetBytes(data); // uwr.uploadHandler = (UploadHandler)new UploadHandlerRaw(jsonToSend); // uwr.downloadHandler = (DownloadHandler)new DownloadHandlerBuffer(); // uwr.SetRequestHeader("Content-Type", "application/json"); // //Send the request then wait here until it returns // yield return uwr.SendWebRequest(); // if (uwr.isNetworkError) // { // Debug.Log("Error While Sending: " + uwr.error); // } // else // { // Debug.Log("Received: " + uwr.downloadHandler.text); // } //} #endregion public void Test() { UpLoadBuryStateData upLoadBuryStateData = new UpLoadBuryStateData(); upLoadBuryStateData.action = "testUploadStart"; UpLoad(upLoadBuryStateData); TestBuryData testBuryData = new TestBuryData(); testBuryData.action = "test"; UpLoad(testBuryData); LevelStartBuryData levelBuryData = new LevelStartBuryData(); levelBuryData.action = "testStartLevel"; UpLoad(levelBuryData); ButtonBuryData buttonBuryData = new ButtonBuryData(); buttonBuryData.action = "testButtonTrigger"; UpLoad(buttonBuryData); ServerIPABuryData serverIPABuryData = new ServerIPABuryData(); serverIPABuryData.action = "testServerIPA"; UpLoad(serverIPABuryData); ADBuryData aDBuryData = new ADBuryData(); aDBuryData.action = "testAdPlay"; UpLoad(aDBuryData); // StartCoroutine(PostRequest(test,testBuryData)); }
public void Init() { UpLoadBuryStateData upLoadBuryStateData = new UpLoadBuryStateData(); upLoadBuryStateData.action = initAnalythics; UpLoad(upLoadBuryStateData); }