public override void WriteData(ESPWriter writer) { if (EditorID != null) { EditorID.WriteBinary(writer); } if (Name != null) { Name.WriteBinary(writer); } if (Relationships != null) { foreach (var item in Relationships) { item.WriteBinary(writer); } } if (Data != null) { Data.WriteBinary(writer); } if (Unused != null) { Unused.WriteBinary(writer); } if (Ranks != null) { foreach (var item in Ranks) { item.WriteBinary(writer); } } if (Reputation != null) { Reputation.WriteBinary(writer); } }
public override void WriteData(ESPWriter writer) { if (EditorID != null) { EditorID.WriteBinary(writer); } if (Name != null) { Name.WriteBinary(writer); } if (CellFlags != null) { CellFlags.WriteBinary(writer); } if (Grid != null) { Grid.WriteBinary(writer); } if (Lighting != null) { Lighting.WriteBinary(writer); } if (FootstepMaterial != null) { FootstepMaterial.WriteBinary(writer); } if (LightTemplate != null) { LightTemplate.WriteBinary(writer); } if (LightTemplateInherit != null) { LightTemplateInherit.WriteBinary(writer); } if (WaterHeight != null) { WaterHeight.WriteBinary(writer); } if (WaterNoiseTexture != null) { WaterNoiseTexture.WriteBinary(writer); } if (Regions != null) { Regions.WriteBinary(writer); } if (ImageSpace != null) { ImageSpace.WriteBinary(writer); } if (Unknown != null) { Unknown.WriteBinary(writer); } if (EncounterZone != null) { EncounterZone.WriteBinary(writer); } if (Climate != null) { Climate.WriteBinary(writer); } if (Water != null) { Water.WriteBinary(writer); } if (Owner != null) { Owner.WriteBinary(writer); } if (FactionRank != null) { FactionRank.WriteBinary(writer); } if (AcousticSpace != null) { AcousticSpace.WriteBinary(writer); } if (Unused != null) { Unused.WriteBinary(writer); } if (MusicType != null) { MusicType.WriteBinary(writer); } }
public override void WriteData(ESPWriter writer) { if (EditorID != null) { EditorID.WriteBinary(writer); } if (ImageSpaceModifierSunrise != null) { ImageSpaceModifierSunrise.WriteBinary(writer); } if (ImageSpaceModifierDay != null) { ImageSpaceModifierDay.WriteBinary(writer); } if (ImageSpaceModifierSunset != null) { ImageSpaceModifierSunset.WriteBinary(writer); } if (ImageSpaceModifierNight != null) { ImageSpaceModifierNight.WriteBinary(writer); } if (ImageSpaceModifierHighNoon != null) { ImageSpaceModifierHighNoon.WriteBinary(writer); } if (ImageSpaceModifierMidnight != null) { ImageSpaceModifierMidnight.WriteBinary(writer); } if (CloudTextureLayer0 != null) { CloudTextureLayer0.WriteBinary(writer); } if (CloudTextureLayer1 != null) { CloudTextureLayer1.WriteBinary(writer); } if (CloudTextureLayer2 != null) { CloudTextureLayer2.WriteBinary(writer); } if (CloudTextureLayer3 != null) { CloudTextureLayer3.WriteBinary(writer); } if (Model != null) { Model.WriteBinary(writer); } if (Unknown != null) { Unknown.WriteBinary(writer); } if (CloudLayerSpeed != null) { CloudLayerSpeed.WriteBinary(writer); } if (CloudLayerColors != null) { CloudLayerColors.WriteBinary(writer); } if (EnvironmentalColors != null) { EnvironmentalColors.WriteBinary(writer); } if (WeatherFogDistance != null) { WeatherFogDistance.WriteBinary(writer); } if (Unused != null) { Unused.WriteBinary(writer); } if (Data != null) { Data.WriteBinary(writer); } if (Sounds != null) { foreach (var item in Sounds) { item.WriteBinary(writer); } } }
public override void WriteData(ESPWriter writer) { if (EditorID != null) { EditorID.WriteBinary(writer); } if (Data != null) { Data.WriteBinary(writer); } if (Location1 != null) { Location1.WriteBinary(writer); } if (Location2 != null) { Location2.WriteBinary(writer); } if (Schedule != null) { Schedule.WriteBinary(writer); } if (Target1 != null) { Target1.WriteBinary(writer); } if (Conditions != null) { foreach (var item in Conditions) { item.WriteBinary(writer); } } if (IdleFlags != null) { IdleFlags.WriteBinary(writer); } if (IdleCount != null) { IdleCount.WriteBinary(writer); } if (IdleTimerSetting != null) { IdleTimerSetting.WriteBinary(writer); } if (IdleAnimations != null) { IdleAnimations.WriteBinary(writer); } if (Unused != null) { Unused.WriteBinary(writer); } if (CombatStyle != null) { CombatStyle.WriteBinary(writer); } if (EatMarker != null) { EatMarker.WriteBinary(writer); } if (EscortDistance != null) { EscortDistance.WriteBinary(writer); } if (FollowDistance_StartLocation_TriggerRadius != null) { FollowDistance_StartLocation_TriggerRadius.WriteBinary(writer); } if (PatrolIsRepeatable != null) { PatrolIsRepeatable.WriteBinary(writer); } if (UseWeaponData != null) { UseWeaponData.WriteBinary(writer); } if (Target2 != null) { Target2.WriteBinary(writer); } if (UseItemMarker != null) { UseItemMarker.WriteBinary(writer); } if (AmbushMarker != null) { AmbushMarker.WriteBinary(writer); } if (DialogData != null) { DialogData.WriteBinary(writer); } WriteDummyIgnore(writer); if (OnBegin != null) { OnBegin.WriteBinary(writer); } if (OnEnd != null) { OnEnd.WriteBinary(writer); } if (OnChange != null) { OnChange.WriteBinary(writer); } }