public void Write(IBufferWriter <byte> bufferWriter, T value) // ReSharper disable once HeapView.PossibleBoxingAllocation => UntypedSerializer.Write(bufferWriter, value, SerializedType);
public string Write(T value) // ReSharper disable once HeapView.PossibleBoxingAllocation => UntypedSerializer.Write(value, SerializedType);
public T Read(ReadOnlyMemory <byte> data) => (T)UntypedSerializer.Read(data, SerializedType) !;
public T Read(string data) => (T)UntypedSerializer.Read(data, SerializedType) !;