public UnrealStructTemplate( UnrealPropertyPrinter propertyPrinter, UnrealEventPrinter eventPrinter, UnrealFunctionPrinter functionPrinter, UnrealTypeInfo info) : base(propertyPrinter, eventPrinter, functionPrinter, info) { }
public UnrealTypeTemplate( UnrealPropertyPrinter propertyPrinter, UnrealEventPrinter eventPrinter, UnrealFunctionPrinter functionPrinter, UnrealTypeInfo info) { PropertyPrinter = propertyPrinter; EventPrinter = eventPrinter; FunctionPrinter = functionPrinter; Info = info; }
public UnrealClassTemplate( UnrealPropertyPrinter propertyPrinter, UnrealEventPrinter eventPrinter, UnrealFunctionPrinter functionPrinter, UnrealTypeInfo info, UnrealNameTransformer nameTransformer, UnrealTypeTransformer typeTransformer) : base(propertyPrinter, eventPrinter, functionPrinter, info) { NameTransformer = nameTransformer; TypeTransformer = typeTransformer; }