/// <summary>
 /// Opens a binary document.
 /// </summary>
 public override IBinaryDocumentMemoryBlock OpenBinaryDocument(IBinaryDocument sourceDocument)
 {
     try {
         IBinaryDocumentMemoryBlock binDocMemoryBlock = UnmanagedBinaryMemoryBlock.CreateUnmanagedBinaryMemoryBlock(sourceDocument.Location, sourceDocument);
         return(binDocMemoryBlock);
     } catch (IOException) {
         return(null);
     }
 }
Exemple #2
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 /// <summary>
 /// override this here to not use memory mapped files since we want to use asmmeta in msbuild and it is sticky
 /// </summary>
 public override IBinaryDocumentMemoryBlock /*?*/ OpenBinaryDocument(IBinaryDocument sourceDocument)
 {
     try {
         IBinaryDocumentMemoryBlock binDocMemoryBlock = UnmanagedBinaryMemoryBlock.CreateUnmanagedBinaryMemoryBlock(sourceDocument.Location, sourceDocument);
         this.disposableObjectAllocatedByThisHost.Add((IDisposable)binDocMemoryBlock);
         return(binDocMemoryBlock);
     } catch (IOException) {
         return(null);
     }
 }
 public override IBinaryDocumentMemoryBlock OpenBinaryDocument(IBinaryDocument sourceDocument)
 {
     VSServiceProvider.Current.Logger.WriteToLog("Opening document: " + sourceDocument.Name + " from: " + sourceDocument.Location);
     try {
         IBinaryDocumentMemoryBlock binDocMemoryBlock = UnmanagedBinaryMemoryBlock.CreateUnmanagedBinaryMemoryBlock(sourceDocument.Location, sourceDocument);
         return(binDocMemoryBlock);
     } catch (IOException) {
         VSServiceProvider.Current.Logger.WriteToLog("Failed to open document.");
         return(null);
     }
 }
Exemple #4
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 public override IBinaryDocumentMemoryBlock /*?*/ OpenBinaryDocument(IBinaryDocument parentSourceDocument, string childDocumentName)
 {
     try {
         string          directory         = Path.GetDirectoryName(parentSourceDocument.Location);
         string          fullPath          = Path.Combine(directory, childDocumentName);
         IBinaryDocument newBinaryDocument = BinaryDocument.GetBinaryDocumentForFile(fullPath, this);
         var             block             = UnmanagedBinaryMemoryBlock.CreateUnmanagedBinaryMemoryBlock(newBinaryDocument.Location, newBinaryDocument);
         this.disposableObjectAllocatedByThisHost.Add((IDisposable)block);
         return(block);
     } catch (IOException) {
         return(null);
     }
 }
Exemple #5
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        // Overriding this method allows us to read the binaries without blocking the files. The default
        // implementation will use a memory mapped file (MMF) which causes the files to be locked. That
        // means you can delete them, but you can't overwrite them in-palce, which is especially painful
        // when reading binaries directly from a build ouput folder.
        //
        // Measuring indicated that performance implications are negligible. That's why we decided to
        // make this the default and not exposing any (more) options to our ctor.
        public override IBinaryDocumentMemoryBlock OpenBinaryDocument(IBinaryDocument sourceDocument)
        {
            // First let's see whether the document is a stream-based document. In that case, we'll
            // call the overload that processes the stream.
            var streamDocument = sourceDocument as StreamDocument;

            if (streamDocument != null)
            {
                return(UnmanagedBinaryMemoryBlock.CreateUnmanagedBinaryMemoryBlock(streamDocument.Stream, sourceDocument));
            }

            // Otherwise we assume that we can load the data from the location of sourceDocument.
            try
            {
                var memoryBlock = UnmanagedBinaryMemoryBlock.CreateUnmanagedBinaryMemoryBlock(sourceDocument.Location, sourceDocument);
                disposableObjectAllocatedByThisHost.Add(memoryBlock);
                return(memoryBlock);
            }
            catch (IOException)
            {
                return(null);
            }
        }