public static void Init() { EventsController.HUD_START.Register(() => { // GunOverlay = ExtraResources.GUN_OVERLAY.Build(); Shoot = UniversalButton.FromKillButton(); Gun = Make(new Vector2(0.5f, 0), ActionType.GUN); }); }
private static UniversalButton Make(Vector2 Offset, ActionType Type) { return(UniversalButton.Create(Offset, () => DoAction(Type))); }
public static void Postfix() { Primary = UniversalButton.FromKillButton(); Side = Make(Vector2.zero, ActionType.SIDE); }