public void SetupUnityUIItemBundle(ItemBundle newItemBundle, UnityUIBundlePurchasing purchasing) { itemBundle = newItemBundle; bundlePurchasing = purchasing; CloudGoods.GetItemTexture(itemBundle.Image, OnReceivedItemTexture); Button button = GetComponent <Button>(); button.onClick.AddListener(OnClickedItemBundle); }
public void SetupUnityUIItemBundle(ItemBundleInfo newItemBundle, UnityUIBundlePurchasing purchasing) { itemBundle = newItemBundle; bundlePurchasing = purchasing; ItemTextureCache.GetItemTexture(itemBundle.Image, OnReceivedItemTexture); StoreItemText.text = itemBundle.Name; Button button = GetComponent<Button>(); button.onClick.AddListener(OnClickedItemBundle); ChangePurchaseButtonDisplay(itemBundle.PremiumPrice, itemBundle.StandardPrice); }