public static void TriggerEvent(string eventName, object arg1, object arg2) { UnityTwoArgsEvent thisEvent = null; if (instance.eventTwoArgsDictionary != null && instance.eventTwoArgsDictionary.Count > 0 && instance.eventTwoArgsDictionary.ContainsKey(eventName) && instance.eventTwoArgsDictionary.TryGetValue(eventName, out thisEvent)) { thisEvent.Invoke(arg1, arg2); } }
public static void TriggerEvent(string eventName, object arg1, object arg2) { UnityTwoArgsEvent thisEvent = null; if (instance.eventTwoArgsDictionary.TryGetValue(eventName, out thisEvent)) { thisEvent.Invoke(arg1, arg2); // Run all listener functions associated with this event. } }