public CompareContext(Func <CompAssembly> reference, Func <CompAssembly> target, UnityProfiles target_profile, UnityProfilesDocumentation profile_documentation) { this.reference_loader = reference; this.target_loader = target; this.target_profile = target_profile; this.profile_documentation = profile_documentation; }
public CompareContext(Func<CompAssembly> reference, Func<CompAssembly> target, UnityProfiles target_profile, UnityProfilesDocumentation profile_documentation) { this.reference_loader = reference; this.target_loader = target; this.target_profile = target_profile; this.profile_documentation = profile_documentation; }
public static string DirectoryNameFromProfile(this UnityProfiles profile) { switch (profile) { case UnityProfiles.None: return("2.0"); case UnityProfiles.Unity: return("unity"); case UnityProfiles.UnityWeb: return("unity_web"); case UnityProfiles.Micro: return("micro"); default: throw new ArgumentException(String.Format("Invalid profle {0}", profile)); } }
public void AddSecurityCriticalProfile(UnityProfiles profile) { profile.AddTo(ref securityCriticalProfiles); }
public static void AddTo(this UnityProfiles profile, ref UnityProfiles profiles) { profiles |= profile; }
public void AddSupportedProfile(UnityProfiles profile) { profile.AddTo(ref supportedProfiles); }
public static bool Contains(this UnityProfiles profiles, UnityProfiles profile) { return((profiles & profile) != 0); }
public void AddSupportedProfile(UnityProfiles profile) { profile.AddTo (ref supportedProfiles); }
public void AddSecurityCriticalProfile(UnityProfiles profile) { profile.AddTo (ref securityCriticalProfiles); }
public static bool Contains(this UnityProfiles profiles, UnityProfiles profile) { return (profiles & profile) != 0; }