public static void TriggerEvent(string eventName, object arg) { UnityOneArgEvent thisEvent = null; if (instance.eventOneArgDictionary != null && instance.eventOneArgDictionary.Count > 0 && instance.eventOneArgDictionary.ContainsKey(eventName) && instance.eventOneArgDictionary.TryGetValue(eventName, out thisEvent)) { thisEvent.Invoke(arg); } }
public static void TriggerEvent(string eventName, object arg) { UnityOneArgEvent thisEvent = null; if (instance.eventOneArgDictionary.TryGetValue(eventName, out thisEvent)) { thisEvent.Invoke(arg); // Run all listener functions associated with this event. } }
public static void StopListening(string eventName, UnityAction <object> listener) { if (eventManager == null) { return; } UnityOneArgEvent thisEvent = null; if (instance.eventOneArgDictionary.TryGetValue(eventName, out thisEvent)) { thisEvent.RemoveListener(listener); } }
public static void StopListening(string eventName, UnityAction <object> listener) { if (eventManager == null) { return; // In case we've already destroyed our eventManager, avoid exceptions. } UnityOneArgEvent thisEvent = null; if (instance.eventOneArgDictionary.TryGetValue(eventName, out thisEvent)) { thisEvent.RemoveListener(listener); } }
public static void StartListening(string eventName, UnityAction <object> listener) { UnityOneArgEvent thisEvent = null; if (instance.eventOneArgDictionary.TryGetValue(eventName, out thisEvent)) { thisEvent.AddListener(listener); } else { thisEvent = new UnityOneArgEvent(); thisEvent.AddListener(listener); instance.eventOneArgDictionary.Add(eventName, thisEvent); } }