Exemple #1
0
        static int _m_SetData(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                UnityMMO.FightFlyWord gen_to_be_invoked = (UnityMMO.FightFlyWord)translator.FastGetCSObj(L, 1);



                {
                    long _num  = LuaAPI.lua_toint64(L, 2);
                    long _flag = LuaAPI.lua_toint64(L, 3);

                    gen_to_be_invoked.SetData(_num, _flag);



                    return(0);
                }
            } catch (System.Exception gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + gen_e));
            }
        }