public void Remove() { EnemyDestroyedOrRemovedEvent.Invoke(gameObject); EnemyDestroyedOrRemovedEvent.RemoveAllListeners(); Destroy(gameObject); }
public void Remove() { EnemyDestroyedOrRemovedEvent.Invoke(gameObject); EnemyDestroyedOrRemovedEvent.RemoveAllListeners(); Destroy(gameObject); }