static int IntToEnum(IntPtr L) { int arg0 = (int)LuaDLL.lua_tonumber(L, 1); UnityGameFramework.Runtime.Constant.DevicePlatform.DevicePlamformEnum o = (UnityGameFramework.Runtime.Constant.DevicePlatform.DevicePlamformEnum)arg0; ToLua.Push(L, o); return(1); }
static int GetCurDevicePlamform(IntPtr L) { try { ToLua.CheckArgsCount(L, 0); UnityGameFramework.Runtime.Constant.DevicePlatform.DevicePlamformEnum o = UnityGameFramework.Runtime.Constant.DevicePlatform.GetCurDevicePlamform(); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }